Events
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Featured Comments & Opinions
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
Latest Comments & Opinions
"We have a plan, and we're sticking to the plan": Nordeus on the continuing development of Spellsouls
The Spellsouls team discuss how development is progressing six months after soft-launching
InnoGames on finishing what Wooga started with Warlords
Studio Director Philip Bang on the project so far
Why influencers are a key part of games marketing and how to work with them
An overview of the space and how to harness these social media stars in your marketing campaigns
New technology delivers three million mobile game installs with a single YouTuber campaign
Playcom details the benefits of its new PlayClips technology
How Forces of Freedom is shooting for mobile eSports success
Reinventing the coffee-break
What it takes to make a winning app, according to one Big Indie Pitch judge
Amazon Appstore's Mario Viviani offers his tips
"As soon as you call it out, people become more aware of it": Wooga on promoting diversity in games
Head of Communications Maike Steinweller discusses the initiatives Wooga is working on to get more women into games
How Elvenar became InnoGames' second biggest game with a 50% female player base
Ulrike Kunkel on bringing Elvenar to mobile
One year on: How Pokemon GO has proved it’s more than just a fad
The right game at the right time
The augmented reality-fueled future of mobile marketing will be narrative and personalised
Motive.io's Peter Wittig shares discusses how it aims to empower developers, markets and advertisers to bring immersive experiences to consumers
"People have been using Unity for non-gaming things for years"
Product Manager Mike Wuetherick talks Timeline, Cinemachine and opening Unity to everyone
Simutronics on Siege: Titan Wars and 30 years of multiplayer gaming
CEO David Whatley on the journey from MUDs to mobile PvP
Five years on: InnoGames on the evolution of Forge of Empires
Senior Product Manager Stefan Walter on the game's life so far
Thailand mobile game trends: Garena dominates through licensed games
Niki Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
Breaking out: The making of Prison Architect: Mobile
How Tag Games brought a PC favourite to mobile