Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 23rd, 2024
Featured Comments & Opinions
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
Mobile Mavens: Analysts share insights on Embracer Group's "rapid dissolution", "mature" split and nervy future
We reached out to games industry professionals to hear their thoughts on Embracer Groups latest strategy
Latest Comments & Opinions
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Emilio Villarruel explains all
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Talent and Office Administrator Gwyneth Thomas shares insights
An introduction to influencer marketing for indie mobile game developers
Sam Dalsimer on how to make friends
Why success with F2P mobile games now requires more innovation in gameplay than meta game
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Is Clash Royale guaranteed to provide Supercell with another Clash of Clans-scale success?
Our Mobile Mavens chew over Supercell's latest
Indian Mavens discuss what they want to see at Pocket Gamer Connects Bangalore 2016
Speaker submissions open, tickets on sale
GameSalad CEO Stephen Nichols on the slow death of coding
Can accessible dev tools kill off coding?
How to get a job at DomiNations publisher Nexon M
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Does this SDK make my game fitter or fatter?
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The 5 trends that will dictate mobile gaming's evolution in 2016
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Swedish indie Mediocre on surviving and thriving amidst the so-called 'indie apocalypse'
Johansson, Gustavsson and Bengtsson discuss the sustainability of indie dev
How far can your core game stretch?
Torulf Jernström on getting elastic
How to get a job at The Walking Dead: No Man's Land developer Next Games
HR Manager Anna Feodorow shares insights
How Roostr hopes to combine scale and authenticity as it brings influencers into the UA playbook
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