Big Indie Pitch & Big Indie Drinks in LA 2017 with Samsung and iDreamsky
Los Angeles, USA
|Date & Times:||
Tuesday, June 13th 2017
5pm to 11pm
|Location:||Los Angeles, United States of America|
|Expected Size:||250 – 500|
|Target Audience:||Developers, Indie Developers, Consumers, Students, Creatives, Investors, Publishers, YouTubers / Streamers|
|Featured Platforms:||iOS, Android, Handheld Console, Windows Phone, Wearables, Virtual Reality, Augmented Reality|
The Big Indie Pitch sponsored by Samsung and iDreamSky is on its way to E3. So, come join us as we once again focus the spotlight on some of the world's best indie developers in one of the year's biggest weeks for gaming.
The unique speed dating format gives each developer three minutes (plus one minute of Q&A) with each panel of experts, meaning entrants will get real feedback from the event. The winner will also get editorial coverage in Pocket Gamer, AppSpy and beyond, making this a great chance to get you, your studio and your game played by the world, alongside potentially winning a share of a Steel Media marketing package worth a massive $5,500.
What? How? Who?
How it’ll work couldn’t be simpler. We’re inviting indie developers of all shapes and sizes along to a venue near the Los Angeles Convention Center in order to pitch their games to our teams of tame journalists.
Twenty teams will run the gauntlet, giving their all in quickfire four-minute pitches to demonstrate that their title is worth of the Big Indie Pitch crown and coverage in the mobile games media.
If you fancy the chance of winning the Big Indie Pitch (or coming along to spectate and show your support), getting signed up couldn’t be easier.
You can register your game HERE.
We'll then review the entries and inform the finalists regarding their inclusion.
All submissions will be notified if they are successful in their application to pitch at the event. Please note that all entrants must be able to attend the event and Steel Media will not cover cover costs associated with getting to the event.
Deadline for submissions is Monday June 12th (all approved pitchers will be emailed confirmation)
The event is completely FREE so sign up as a developer to let us know you're coming BUT be sure to sign up/come early as space is limited.
If you don't get into the competition, you are of course more than welcome to still come along and check out the competition, and then stick around for our networking drinks afterwards.
Oh and if you're not sure what to expect, then you can check out all the epicness from last year's Big Indie Pitch @ GDC 2016.
Henry Kromsky - Samsung (Sr. Program Manager)
Henry Ning - iDreamsky Technoloy Ltd (Director of Strategic Development)
Rich Keith - Yogscast (Chief Revenue Officer)
Steve Demeter - Demiforce (Executive Producer)
Sophia Tong - Facebook (Editorial Manager)
Mike Fischer - CloudGate Studio (Chairman)
Trevor Sheridan - Apple n Apps (Editor-in-Chief)
Shintaro Kanaoya - Chorus Worldwide (CEO)
Joshua Russo - Next Save Point (Editor)
Any questions then please contact Simon Drake via: simon.drake[at]steelmedia.co.uk
Shoo Shoo, Baby
717 W 7th St.
United States of America
Samsung Developer Connection is a team dedicated to serving you by connecting people with BIG opportunities at Samsung – tools, workshops, networking events, introductions to Samsung business leaders. Access to our powerful smartphones, tablets, Samsung GALAXY Apps store, Smart TVs, wearables, virtual reality – we are here to pave new roads to help you stand out above the crowd
iDreamSky is China's largest mobile game publisher that has published many big hits in China such as Monument Valley, Subway Surfers, Temple Run series, Toy Blast, Horizon Chase and more. iDreamSky is partnering with top developers from all around the world, aiming to bring the best games to gamers in China.
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