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Talking Point: Does mobile gaming have a piracy problem?

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Talking Point: Does mobile gaming have a piracy problem?
Online piracy is a well-established problem for the music and movie industries, and with PC and console games.

It's also becoming clear that mobile gaming may have a piracy problem that, frankly, many in the industry are sticking their heads in the sand about.

Here's the mobile games piracy issues in a nutshell:


  • Anyone with access to Google and a basic knowledge of Rapidshare can find any mobile game for free.

  • What's more, they can often discover archives of hundreds of mobile games.

  • Companies like Fishlabs say that the day their games go live on operator portals, they get cracked and appear on dozens of forums and sites.

  • There's widespread disquiet among the industry about Nokia's MOSH UGC service, where hundreds of commercial games can be found for free, even if Nokia does remove them when asked to by publishers.

  • iPhone games are getting cracked, and although you need a jailbroken handset to play them, the problem is growing.


So that's what we think, but how about you? This new weekly Talking Point feature is designed to get your views, and kickstart industry discussion via comments.

Let us know what you think. Is piracy a problem, and if so, what should be done about it? Could anything more be done to turn the threat into an opportunity?

Don't be a mouse, post by clicking Join the Discussion below!

Contributing Editor

Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)