Hot Five

Hot Five: Tizen takes a tumble, PS4 set to boost Vita's chances, and can we all give up on being the next Supercell?

Last week's top 5 stories

Hot Five: Tizen takes a tumble, PS4 set to boost Vita's chances, and can we all give up on being the next Supercell?

Welcome to PocketGamer.biz's weekly rundown of the stories clocking up the hits, picking up the click-throughs and generally keeping the advertisers happy by serving up page views.

Or, if you'd prefer, the top five stories currently dominating our readers' attention.

Each week, we'll be counting down the biggest news from the previous seven days, giving just a glimpse of the industry's big issues, from five to one.

My month with PS4: Sony's console has the power to break down mobile's barriers

Many in the mobile sector predicted that Sony’s PS4 and Microsoft Xbox One would fail to make an impact and fall to the weight of the combined weight of the App Store and Google Play - but our editor Keith Andrew decided to take a good long look at the PS4 in action.

After a month of playing around with its various features - notably, remote play to the PS Vita - Andrew said it might be a "new burst of life" for the Vita.

He also said that the PS4 might just unify console and mobile gamers.

"More importantly for developers, however, it has the potential to change how consumers think of console games, and that's something that could have a major impact on the mobile scene in the year ahead," he detailed

We don't know if that will happen for sure, but we do know that Andrew had some pretty words - and pretty pictures - to show for his time with the console.


Apple IP infringement policy leaves developer in no-mans land

Most developers of any quality would agree that getting slapped with a copyright infringement notice isn't a particularly fun experience.

Dean Herbert, the creator of the now-pulled osu!stream, shed some light on exactly how frustrating the experience can be by chronicling his complaints with Cupertino.

After someone complained that osu!stream copied one of his graphics, Herbert tried unsuccessfully to plead his case to Apple. After repeatedly explaining his case, Herbert made no headway and saw his game pulled from the App Store.

Herbert endured spamming by the complainant on his blog and email addresses, and even weathered a DDOS attack before receiving the final word from Apple - osu!stream was pulled because the dispute "could not be amicably resolved between the parties".

Yikes.

Diary of a Promiscuous Gamer: Heroes of Dragon Age tries my patience and wallet

Our own freewheeling, freespending promiscuous gamer Jon Jordan continued to chronicle his App Store expenditures this week

Team Monster, Friendly Fire, Battle Command!, Sensei Wars, Runes of War, and Kingdom Clash got the chop for various reasons and the only fresh install was Glu's Eternity Warriors 3.

Perhaps still reeling from his holiday IAP binge, our promiscuous gamer only parted with $3.99 on Heroes of Dragon Age which led to the following summary:

"Had a real push this week on Heroes of Dragon Age," detailed Jordan.

"I saved up my soft currency until I could buy five Uncommon characters to consume simultaneously as apparently this provides an additional level up boost. To be honest, didn't seem much difference."


Samsung: Tizen smartphones unlikely to launch in US

A lot of people were looking forward to phones powered by Samsung's latest OS, Tizen. If you were one of these Samsung faithful and you live in the US, however, you may want to start looking for jobs in Seoul.

Samsung flatly admitted that it's unlikely to bring Tizen phones to the United States any time soon.

Dispensing with the expected PR language, Samsung's Ryan Bidan - the firm's director of product marketing for its US mobile operations - said simply, "We don't feel the US is a great test market for those kinds of products,"

Well, that settles that then.

2014: The year when studios 'stop trying to be the next Supercell'

Last year saw Supercell shoot up to the very heights of success.

After selling 51 percent of its shares for $1.5 billion, it's easy for developers big and small to have starry-eyed aspirations of following the Finnish juggernaut's lead.

Unfortunately, the reality is that we're unlikely to see Supercell's success emulated any time in the immediate future – and that’s fine.

"More developers coming to us with an open mind about what success is, rather than having misty-eyed aspirations to be the next Rovio/King/Supercell" argued Dimoso's John Ozimek during our weekly mavens column before adding he'd also "like them to have a realistic view of what it really costs to market an app."

To take a look at the full discussion, as well as our Maven's predictions for the year ahead, click here.

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US Correspondent

Representing the former colonies, Matt keeps the Pocket Gamer news feed updated when sleepy Europeans are sleeping. As a frustrated journalist, diehard gamer and recovering MMO addict, this is pretty much his dream job.