Unity Runtime Fee
Article Types
- All [41]
- Week that was [1]
- Hot Five [1]
- Comment & Opinion [1]
- Interview [2]
- Feature [5]
- News [31]
Comment & Opinion
Dec 4th, 2023
"Unity - I'm done" Why Fundamentally Games’ CEO Oscar Clark is switching platforms
After backing the platform 100%, this former Unity evangelist has had enough. Here's why
News
Nov 17th, 2023
Unity CEO Jim Whitehurst tackles the Runtime Fee farrago one last time
Taking the stage at their Unity Unite event in Amsterdam, he didn’t have to go there… But he did
News
Nov 9th, 2023
AppLovin generated $864 million in revenue in the third quarter of 2023
The company’s software platform drew $504 million, representing 58% of total revenue for the period
Feature
Oct 23rd, 2023
Hot Five: Azur Games and Metacore acquisitions, hybridcasual hype, and Niantic’s new star
Our quick-fix roundup of the hottest stories on PocketGamer.biz
Feature
Oct 16th, 2023
Hot Five: Unity’s new CEO, Applovin rumours, and the biggest deal in games industry history is complete
Our quick-fix roundup of the hottest stories on PocketGamer.biz
Interview
Oct 16th, 2023
GIMZ CEO Nikita Guk talks Unity Runtime Fee aftermath and 1000 signature-strong collective letter success
News
Oct 11th, 2023
AppLovin may make a second attempt at buying Unity, rumours suggest
Unity’s Runtime Fee backlash has led to a 40% drop in shares