Earlier this week, UK mobile company Ideaworks3D announced it was splitting into a game development studio and a games technology development lab.
The first news to come out of the renamed Ideaworks Labs is that its middleware - used to make games such as Konami's Metal Gear Solid Mobile - now supports natively-compiled applications for all Android devices currently in the market.
The platform is added to Airplay's support list, which includes iPhone, Symbian, Windows Mobile, and BREW devices.
It uses a single binary approach for handling native CPU instructions, enabling you to compile your applications once, then deploying them with a single click.
"We welcomed Google's decision to introduce support for native code sections within Android SDK 1.5. Airplay SDK effectively builds your entire Android application as a native code section," says Tim Closs, Ideaworks Labs' CTO.
"As well as offering improved user experiences through huge performance increases, this approach allows Android to be added as a truly supported Airplay platform. Of course, Airplay also handles all the differences between Android devices, effectively presenting Android devices as a single platform for developers."
Airplay works using standard C++, POSIX and OpenGL ES APIs, irrespective of the underlying operating system or hardware.
The Airplay APIs and resource framework make it straightforward to accommodate varying device form factors such as screen size, touchscreen, keypad and accelerometer.
All device-specific firmware issues and idiosyncrasies are handled within the Airplay runtime.
You can find out more about Airplay via its website.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Top Stories
News
May 9th, 2024
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
News
May 9th, 2024
More Xbox cutbacks hit ZeniMax with only Microsoft’s mobile ventures now unscathed
News
May 9th, 2024
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
Feature
May 7th, 2024
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
Feature
May 7th, 2024
Hot Five: Supercell’s Squad Busters supremacy, Brawl Stars bounces back, and a games industry journey at King
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Future Games Show 2024 | Jun 8th | |
PC Gaming Show 2024 | Jun 9th | |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |