GDC, the biggest gaming show for western developers, is only two weeks away.
But before you book yourself up with back-to-back 20 minute meetings during the five days, maybe you should take some time to consider which conference talks it might be worth attending (always assuming you've paid for the correct ticket, of course).
Or, better still, let PocketGamer.biz point out the talks it considers will be providing expert knowledge and making the headlines.
Monday 25 March
11:15 How to Make an Original F2P Game, David Edery, Daniel Cook et al, Spry Fox
14:20 NimbleDo's & Don'ts, Ian March, NimbleBit
17:05 From Click to Tap: Building Kingdoms of Camelot for Mobile, Michael Li, Kabam
Then head over to the PocketGamer party...
Tuesday 26
10:00 Blood Brothers: How a Japanese Mobile RPG Made It to the Top of the American Charts, Yuji Shimizu and Daigo Sato, DeNA
13:45 Plague Inc: How Its Business Decisions Infected the World, James Vaughan, Ndemic Creations
15:00 Still Kicking: The Viability of Paid Apps in the Era of F2P, Nathan Vella, Capy
Wednesday 27
11:00 FarmVille 2 Postmortem: What Grew Wild & What Withered Away, Wright Bagwell and Mike McCarthy, Zynga
14:00 Kingdom Age by the Numbers: A Postmortem, Aaron Bannin, GREE
15:30 Death to Downloads, Will Harbin, Kixeye
17:00 Cracking the Cross-Platform Challenge: How Candy Crush Saga Became a Smash Hit on Facebook and Mobile, Riccardo Zacconi, King.com
Thursday 28
10:00 How CSR Broke the Mold in Freemium, Jason Avent, Boss Alien
10:35 CSR Racing: Secrets and Lessons, Torsten Reil, NaturalMotion
12:05 The Art of Understanding Social and Mobile Players, Ben Liu, Pocket Gems
13:00 The Future of Mobile Gaming with David Helgason (Unity Technologies), Niccolo De Masi (Glu Mobile), Baudouin Corman (Gameloft)
14:30 Bootstrapping Your Way from 0 to 10M DAU: A First Time CEO's Guide to Growing in Mobile, Perry Tam, Storm8
16:00 Weapons of Mass Disruption: Creating The Drowning, Ben Cousins, DeNA Sweden
Friday 29
11:30 The Prototype That Was Banned from Halfbrick, Luke Muscat, Halfbrick
15:05 Designing the 100+ Characters of Infinity Blade: Establishing Constrained Diversity, Bert Lewis, Epic/Chair
And then, relax....
You can find the full GDC schedule listing here.
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Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
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