Reacting to what it claims is a "massive explosion" in self-publishing, UK trade association TIGA has released a guide focusing on the fundamentals for indies looking to publish their own games.
The 44 page paper is, in TIGA's words, "packed with advice", including starting with "the fundamentals of selling games without the aid of a publisher and covering key areas such as the main digital distribution platforms."
Help yourself
The guide, which is free to members, calls upon a number of experts throughout its pages.
On board is Icon Games director Richard Hill-Whittall - who discusses the importance of marketing, localisation and bug testing as well as Osborne Clarke partner Paul Gardner, and Grant Thornton accounts manager Katy Wilson, who looks at ways of avoiding the "wrath of the tax man."
Amongst numerous others, Weightmans LLP partner Sean Crotty also explains non-disclosure agreements while Michael Souto, the business development director of LocalizeDirect, looks at ways developers can target global markets.
"There is much creative talent in the British videogame sector and it is important that they are able to achieve their full potential," said TIGA CEO Dr. Richard Wilson.
"Self-publishing is an area of growing importance, made easier by the wealth of platforms which allow for digital distribution. It is clear that publishers will have a much lesser role to play in the future. But there are many pitfalls that need to be avoided if a self-publisher is to become successful.
"Our guide has been written to cover all of the key areas of developing and publishing a game, ensuring that developers are able to maximise their revenues and go on to produce many more titles."
[source: TIGA]
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
Top Stories
News
1 hour, 45 minutes ago
EU ruling gives Apple six months to bring iPadOS into line with DMA demands
News
3 hours, 28 minutes ago
Supercell CEO Ilkka Paananen joins LEGO’s board of directors days after Squad Busters’ soft launch
News
4 hours, 46 minutes ago
A Thinking Ape lays off staff across game design, software engineering, art teams and more
Feature
3 hours, 55 minutes ago
King’s Paula Ingvar: a games industry journey from "I’m not worthy!" to Candy Crush Soda’s VP of product
Feature
8 hours, 5 minutes ago
Hot Five: Supercell’s Squad Busters levels up, retro Nintendo on iOS, and Genshin Impact’s worst month yet
News
Apr 26th, 2024
Week in Views - Squads busted, Apple crushed, War zoned and Snoozin' with the Snorlax…
Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 25th, 2024