As the iPhones App Store clocks up a staggering 25,000 games and applications, 148Apps has been putting the iPhones calculator to work and tallied up how much a full complement of applications would cost you.
The total figure works out at £50,235.50 (or $71,442.69) although a dozen games have probably been released in the meantime and bumped the figure up a little. Not a particularly staggering figure, to be honest, considering the amount of software you'd be getting.
Games are the most popular category, confirming many opinions that the iPhone (and iPod touch) is becoming an established gaming platform, with the 10,000 strong 59p titles proving the most prevalent pricing tier.
Most surprising of all is that the lowest price range actually beats free applications, which clocks in at around 6000 entries. But there are still 700 full price games drumming up a reasonable amount of business for the iPhone.
Other popular App Store categories are entertainment, in second place, and books bringing up the third position.
Although its not particularly something thats discussed a lot in the iPhone media, Apples devices are becoming the ebook reader of choice, and with Amazon releasing a Kindle application in the US (which is in direct competition with its own ebook reader, strangely enough) its no wonder this category is near the front of the pack.
What these figures really demonstrate are the areas that application designers should be aiming for, and any that manage to cross the boundaries between the popular categories while hitting the right pricing tier ought to perform very nicely.
148Apps [via VentureBeat]
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