Staff Profile
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Email Address
About
About
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Articles by Jon Jordan
All articles written by Jon Jordan
News
Mar 1st, 2011
GDC 2011: Chair's Donald Mustard on the 100 day limitation that made Infinity Blade great
News
Mar 1st, 2011
GDC 2011: How Zynga with Friends' Let's Try It approach fuels its ideas, mistakes and success
News
Feb 28th, 2011
GDC 2011: Rovio's Vesterbacka on implementing Angry Birds' 100 million download strategy
News
Feb 28th, 2011
GDC 2011: How Google's Chris Pruett released a game which works on every Android device
News
Feb 28th, 2011
GDC 2011: Data, revenue, reach and learning from failure: ngmoco's live game playbook
News
Feb 28th, 2011
GDC 2011: The time is now for augmented reality mobile games says Ogmento's Terence Cohen
#gdc11 From gesture recognition to demon busting geo-location games
Interview
Feb 26th, 2011
Fuse's Jon Walsh on combining Flurry, Appfigures, AdMob, Mobclix and Tapjoy into one cohesive real-time publishing tool
Feature
Feb 25th, 2011
MoMinis looks to solve mobile game fragmentation and distribution issues with integrated ecosystem
GDC 2011: Chair's Donald Mustard on the 100 day limitation that made Infinity Blade great
GDC 2011: How Zynga with Friends' Let's Try It approach fuels its ideas, mistakes and success
GDC 2011: Rovio's Vesterbacka on implementing Angry Birds' 100 million download strategy
GDC 2011: How Google's Chris Pruett released a game which works on every Android device
GDC 2011: Data, revenue, reach and learning from failure: ngmoco's live game playbook
GDC 2011: The time is now for augmented reality mobile games says Ogmento's Terence Cohen
#gdc11 From gesture recognition to demon busting geo-location games
Fuse's Jon Walsh on combining Flurry, Appfigures, AdMob, Mobclix and Tapjoy into one cohesive real-time publishing tool
MoMinis looks to solve mobile game fragmentation and distribution issues with integrated ecosystem
Top Stories
News
8 hours, 10 minutes ago
App Store developers can start nominating their games for featuring later this year
News
9 hours, 25 minutes ago
Apple joins generative AI revolution with Apple Intelligence and ChatGPT support
News
Jun 10th, 2024
Devsisters’ Chris O’Kelly talks upselling IP to fans across multiple games without cannibalization
Feature
Jun 10th, 2024
Hot Five: Squad Busters’ supercharged launch, Pokémon’s record revenue, and Star Wars: Hunters finally hits the target
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |