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PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Comment & Opinion
Nov 16th, 2017
How to make the most of Gamescom's business area
Nekki's Nikita Korzhavin and Tom Borovskis share their insights
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Data & Research
Nov 3rd, 2017
Taiwan Snapshot: Overseas developers find success in Taiwan
Niko Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
Comment & Opinion
Oct 19th, 2017
Move over Minecraft: Monetising a new wave of user-generated content on mobile
Comment & Opinion
Oct 19th, 2017
How Creative Mobile made a premium success of Beholder on Android after launch
After an average launch, the team set about changing the game's fortunes
Comment & Opinion
Oct 13th, 2017
Kind of a big deal: The rise of social casino games
Why do people play casino games? If your answer is “gambling” you haven’t been paying attention
Comment & Opinion
Sep 21st, 2017
Why in-game events are the best way to revitalise your mobile game
AppLovin's Johannes Heinze on how to utilise events to improve player engagement
Comment & Opinion
Sep 19th, 2017
Developers start your engines: The race to transition your game off Flash has officially begun
Comment & Opinion
Sep 14th, 2017
Overcoming data hurdles to develop a mobile game for a worldwide audience
VC Mobile Entertainment on development journey of Creature Quest
Comment & Opinion
Sep 12th, 2017
From Commodore 64 to hyper-casual: David Darling on the resurgence of simple games based on elegant ideas
Comment & Opinion
Sep 11th, 2017
5 tips for running effective live operations
Tag Games' Robin Smith offers useful advice on maximising post-launch performance of your game
How to make the most of Gamescom's business area
Nekki's Nikita Korzhavin and Tom Borovskis share their insights
Taiwan Snapshot: Overseas developers find success in Taiwan
Niko Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
Move over Minecraft: Monetising a new wave of user-generated content on mobile
How Creative Mobile made a premium success of Beholder on Android after launch
After an average launch, the team set about changing the game's fortunes
Kind of a big deal: The rise of social casino games
Why do people play casino games? If your answer is “gambling” you haven’t been paying attention
Why in-game events are the best way to revitalise your mobile game
AppLovin's Johannes Heinze on how to utilise events to improve player engagement
Developers start your engines: The race to transition your game off Flash has officially begun
Overcoming data hurdles to develop a mobile game for a worldwide audience
VC Mobile Entertainment on development journey of Creature Quest
From Commodore 64 to hyper-casual: David Darling on the resurgence of simple games based on elegant ideas
5 tips for running effective live operations
Tag Games' Robin Smith offers useful advice on maximising post-launch performance of your game
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