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About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Comment & Opinion
Mar 31st, 2017
Are we already in the HTML5 games Plateau of Productivity?
WiMi5 CEO Raul Otaolea analyses the history of HTML5, and where it sits today
Comment & Opinion
Mar 29th, 2017
The ascendance of hyper-casual part two: What defines the genre?
AppLovin's Johannes Heinze continues his detailed analysis of a new genre
as
Comment & Opinion
Mar 27th, 2017
A look at China’s stringent mobile game regulations half a year on
Niko Partners analyst Daniel Ahmad looks at the challenges facing developers breaking into China
Comment & Opinion
Mar 22nd, 2017
Mobile marketing meet the smart hairbrush: Connected and gamified environments are defining the smartphone-powered now
Comment & Opinion
Mar 21st, 2017
"Starting a games studio is idiotic, brutal and you should totally do it"
TreasureHunt CEO Kyle Smith shares advice on starting a company
Comment & Opinion
Mar 21st, 2017
An in-depth look at games as investments
The evolving opportunities in console, PC, mobile, VR and AR
as
Comment & Opinion
Mar 13th, 2017
MyGamez Talks China: What new Government regulations on games mean for mobile publishers
Owen Soh breaks down the new hoops developers must jump through
Comment & Opinion
Mar 9th, 2017
The ascendance of hyper-casual part one: Drawing the lines between the different gaming genres
Comment & Opinion
Mar 8th, 2017
3 lessons from an indie developer's first GDC
Frank DiCola discusses scheduling, sessions and not taking no for an answer
Are we already in the HTML5 games Plateau of Productivity?
WiMi5 CEO Raul Otaolea analyses the history of HTML5, and where it sits today
The ascendance of hyper-casual part two: What defines the genre?
AppLovin's Johannes Heinze continues his detailed analysis of a new genre
A look at China’s stringent mobile game regulations half a year on
Niko Partners analyst Daniel Ahmad looks at the challenges facing developers breaking into China
Mobile marketing meet the smart hairbrush: Connected and gamified environments are defining the smartphone-powered now
"Starting a games studio is idiotic, brutal and you should totally do it"
TreasureHunt CEO Kyle Smith shares advice on starting a company
An in-depth look at games as investments
The evolving opportunities in console, PC, mobile, VR and AR
MyGamez Talks China: What new Government regulations on games mean for mobile publishers
Owen Soh breaks down the new hoops developers must jump through
The ascendance of hyper-casual part one: Drawing the lines between the different gaming genres
3 lessons from an indie developer's first GDC
Frank DiCola discusses scheduling, sessions and not taking no for an answer
Top Stories
News
May 31st, 2024
Week in Views - Squad Busters goes global, broken app stores, and Hill Climb Racing gets the LEGO treatment
News
May 31st, 2024
Mobile Movers: All the latest appointments and job moves from around the industry
Events
Indie Game Fest & Indie Campus 2024 | Europe | May 31st |
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Indie Craft K-Game Festival 2024 | Europe | May 31st |
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BostonFig Online 2024 | Jun 1st | |
GameSummit Summer 2024 | Jun 1st | |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |