Lara Croft Go
Interview
Nov 17th, 2020
Square Enix Montréal design team on crafting beautiful gaming experiences for small screens
PGbiz chats to the design team behind mobile titles Lara Croft GO and Hitman GO
Interview
Jun 11th, 2018
The life and death of Square Enix Montreal's Go franchise
Studio head Patrick Naud takes up from Hitman Go's inception all the way to why the IP is no more
News
Jan 19th, 2016
Square Enix Montreal's Patrick Naud on transitioning from triple-A console to mobile dev
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