Decoding Design
Article Types
- All [14]
- Feature [1]
- Interview [1]
- Comment & Opinion [12]
Interview
Oct 24th, 2017
How MobileFreeToPlay's Adam Telfer deconstructs games and why you should too
A look at the process of game analysis and its value to developers
Comment & Opinion
Aug 31st, 2017
Deconstructing the secrets of MZ's success part three: Monetisation and the future of 4X games
Anil Das-Gupta uncovers just how the developer is able to make hit after hit
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Comment & Opinion
Aug 30th, 2017
A wolf in sheepskin clothing: How Love Nikki-Dress UP Queen is far more than meets the eye
Exclusive currencies and limited gachas don't stop this game from being fun
Comment & Opinion
Aug 14th, 2017
Deconstructing the secrets of MZ's success part two: The game design
Anil Das-Gupta uncovers just how the developer is able to make hit after hit
Comment & Opinion
Aug 7th, 2017
Deconstructing the secrets of MZ's success part one: The history
Anil Das-Gupta uncovers just how the developer is able to make hit after hit
as
Comment & Opinion
Jul 24th, 2017
How Fire Emblem Heroes made $100 million from 10 million installs
Comment & Opinion
Jul 19th, 2017
Brawl Stars versus Clash Royale: Designing a strong gacha
Adam Telfer delves into the monetisation of two of the hottest games on mobile
Comment & Opinion
Jul 17th, 2017
How Angry Birds 2 significantly increased its revenues within a year
Michail Katkoff deconstructs the changes that breathed new life into the game
Comment & Opinion
Jun 22nd, 2017
Deconstructing Clash of Clans' game-changing Builder Base update
Peter Knudson breaks down Supercell's big update to the hit game
Comment & Opinion
Jun 12th, 2017
Deconstructing NBA Live Mobile: Why EA can't replicate Madden Mobile's success
Comment & Opinion
May 24th, 2017
Deconstructing Gardenscapes' big pivot to success
Wooga's Adam Telfer analyses the game's history and reasons behind its current success
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