Hot Five
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Hot Five
Dec 7th, 2020
Hot Five: Supercell scraps Hay Day Pop, Bigger Games secures $6 million funding, and King president talks Candy Crush, Crash Bandicoot and 2020
Hot Five
Nov 30th, 2020
Hot Five: Supercell invests in 2UP Games, The Crown Prince of Saudi Arabia wants SNK, and ByteDance launches publishing arm
Hot Five
Nov 23rd, 2020
Hot Five: Embracer Group makes a dozen acquisitions, Lila Games secures $2.8 million in funding, and Square Enix talk beautiful gaming experiences
Hot Five
Nov 2nd, 2020
Hot Five: Scopely secures $340 million in funding, Apex Legends Switch delay may hit mobile, and Rovio revenue drops in Q3
News
Oct 26th, 2020
Hot Five: EA Removes Plants vs. Zombies 3, Playtika going public, and Dragalia Lost director talks two-year anniversary
News
Oct 19th, 2020
Hot Five: Genshin Impact crosses $100 million, Voodoo tops downloads for hypercasual publishers, and Donut Lab raises $1.6 million
News
Oct 5th, 2020
Hot Five: Sumo acquires Pipeworks, ironSource opens in-app bidding platform, and Call of Duty: Mobile peaks at nearly one billion hours
News
Sep 28th, 2020
Hot Five: Zynga launches Harry Potter: Puzzles and Spells, Nick Le discusses hypercasual success, and Chinese strategy games growth in the US
Hot Five
Sep 21st, 2020
Hot Five: PUBG Mobile revenue tops August, Storm8's Amber Okamura talks remote working, and everything you need to know about IDFA changes
Hot Five
Sep 14th, 2020
Hot Five: Sybo Games partners with the NFL, Ludia launches Lovelink, and how Cuphead found ever-lasting success
Hot Five
Sep 7th, 2020
Hot Five: Top 50 Mobile Game Makers, Big Fish layoffs, and Toon Blast surpasses $1 billion in revenue
Hot Five
Aug 31st, 2020
Hot Five: Mintegral strongly denies ad fraud, examining Fall Guys' success, and Disney Emoji Blitz hits four years
Hot Five
Aug 24th, 2020