Full Indie UK
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![How Grey Alien rose to the challenge of marketing a casual solitaire game](https://media.pocketgamer.biz/2014/9/21360/jake-birkett-grey-alien-games-r100x100.jpg)
How Grey Alien rose to the challenge of marketing a casual solitaire game
![How to create crazy-fun gameplay without confusing your players](https://media.pocketgamer.biz/2013/9/4731/fullindieaitcheson-r100x100.jpg)
How to create crazy-fun gameplay without confusing your players
Alistair Aitcheson on tweaking the UX for Tap Happy Sabotage
![Learning to say yes: Why being an indie means putting yourself out of your comfort zone](https://media.pocketgamer.biz/2014/10/21911/fullindiemarshall-r100x100.jpg)
Learning to say yes: Why being an indie means putting yourself out of your comfort zone
![10 key steps to project management success](https://media.pocketgamer.biz/2013/9/4797/fullindieukklein-r100x100.jpg)
10 key steps to project management success
”I love deadlines. I like the whooshing sound they make as they fly by”
![How I went indie, coded Fairway Solitaire, moved continents and took 9 years to make any money](https://media.pocketgamer.biz/2014/2/10535/jakefullindie-r100x100.jpg)
How I went indie, coded Fairway Solitaire, moved continents and took 9 years to make any money
![Resurrecting and then killing your darling again: Post-mortem of a twice cancelled game](https://media.pocketgamer.biz/2012/8/3775/davemitchell-r100x100.jpg)
Resurrecting and then killing your darling again: Post-mortem of a twice cancelled game
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