China
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China’s gaming market climbed by 20% in July
July offered strong evidence for a rebound in the country’s gaming market
MiHoYo makes $8 billion in user spending with 73% from Genshin Impact
Honkai: Star Rail makes up 6% of the total in just a few months
Is China's gaming output back on track?
With 88 new licences granted, could the country’s regulatory issues be coming to an end?
In-app spending hit a record $67.5 billion in the first half of 2023
Mobile spend has returned to growth following declines in 2022
NetEase’s newly-released Justice Online tops the iOS App Store charts
The game was previously tipped to use AI for character dialogue at certain points
June’s three most lucrative mobile games all came from China
Sensor Tower reports on the 10 biggest revenue generators worldwide
From Peak Speed to Honkai: Star Rail – who to watch in the Chinese games market
Sensor Tower’s June report reveals 39 of top 100 global publishers come from China
Animoca Brands’ Yat Siu joins Hong Kong taskforce on Web3 development
The executive chairman has been increasingly bullish on Web3
South Korea could enforce an approval system for Chinese games
The Game Industry Promotion Law may soon be amended based on overseas practices
WeChat’s mini-games have over 400m monthly active users
The all-in-one social media app and platform is used extensively throughout China