Thanks to Apple, the peak of the incentivised download business appears to have been late 2012.
Still, paying people with virtual currency to download your game (or app) remains a viable option for many companies.
As pointed out several times at GDC 2013, any publisher with money will spend it across as many channels as they can when they have a game to promote.
A little encouragement
And as a new case study from Tapjoy and 5th Planet shows, incentivised users are always not drawn from the bottom of the quality barrel, as some purists would make out.
If nothing else, these are game players. They will download and play something (or perform an action) to progress in a game they are currently committed to.
Fine print
Of course, there are some caveats.
5th Planet's chief mobile office Rob Carroll used to work at Tapjoy, so he certainly knows how to make the most of the opportunities it provides.
This was the reason that its campaign for Dawn of Dragons only incentivised users who downloaded the game and beat the first boss. This takes about three minutes.
The result were that although incentivised users had lower retention than organic players, they monetised better.
As they say, you pays your money and you makes your choice (having done your ROI calculation, of course).
Chart of the Week
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
as
Chart of the Week
Aug 18th, 2016
How changing one screen led Games2Win to increase Parking Frenzy 2.0's retention by 5%
Chart of the Week
Jul 22nd, 2016
20% of the 106 million US mobile gamers account for 62% of time spent playing
Top Stories
News
6 hours, 16 minutes ago
Week in Views - Squad Busters goes global, broken app stores, and Hill Climb Racing gets the LEGO treatment
News
8 hours, 27 minutes ago
Stumble Guys welcomes Looney Tunes characters in latest high-profile crossover
News
6 hours, 16 minutes ago
Week in Views - Squad Busters goes global, broken app stores, and Hill Climb Racing gets the LEGO treatment
News
May 31st, 2024
Mobile Movers: All the latest appointments and job moves from around the industry
Events
Indie Game Fest & Indie Campus 2024 | Europe | May 31st |
Game Access Conference 2024 | Europe | May 31st |
Indie Craft K-Game Festival 2024 | Europe | May 31st |
Gaymer Pride | North America | Jun 1st |
BostonFig Online 2024 | Jun 1st | |
GameSummit Summer 2024 | Jun 1st | |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |