Events
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Featured Comments & Opinions
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
Latest Comments & Opinions
Jobs in Games: Gismart's Andrey Savitsky on how to be a sound designer
"Personal development is key. You need to stay on top of your game and constantly learn about new tools and technology all the time"
Speaker Spotlight: Space Ape's Lissa Capeleto on the pain and pleasure of F2P UI design
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
What impact will Brexit have on the UK games industry?
Games4EU's George Osborn tells us more
“It’s the best of times, it’s the worst of times": IGDA exec Jen MacLean on being a games developer in 2018
"We also know that the games industry is cyclical, and I suspect that some of the things that we see with studio closures are only the beginning"
NaturalMotion VP on the importance of live ops as it rolls out CSR Racing 2 Legends update
"The reason people are loyal to the game, to the brand and to NaturalMotion is that we continue to support that player base throughout the year"
Indie Spotlight: Stefan Åhlin on leaving King and creating a roguelike deck-builder
"The single biggest challenge has been to simply finish such a big game"
Big Pixel Studios: How this London studio is growing up with Rick and Morty
VP David Burpitt and lead artist Steffie Garcia on ramping up recruitment and a changing culture following its acquisition by Adult Swim Games
From Crackdown to mobile: Outplay's Phil Wilson on how to snag a job as vice president of operations
"We have successful games that are several years old and we’re continuing to build our portfolio. That excites me more than any triple-A pre-launch hype ever could"
Why Diablo Immortal’s detractors won that battle but have lost the war
Blizzard’s difficult decision
SYBO TV will be a "one-stop destination" of bite-sized entertainment for Subway Surfers fans
Head of brand marketing and licensing Naz Amarchi-Cuevas discusses extending the IP outside the mobile games space
How to build a successful business with messenger games
How one company is making money out of these popular new platforms
“We can’t wait to bring Disney stories and characters to life on mobile”: Jam City on its big new partnership
We caught up with Jam City president and COO Josh Yguado following yesterday’s partnership reveal
A guide to barebones monetisation in mobile games
Oscar Clark walks developers through key considerations when designing effective ways to get players to invest their time and money in your game
Speaker Spotlight: Resonance House's Rosemary Lokhorst on using games to support young people facing chronic or serious illnesses
Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
How an Oscar-nominated animator went from working on The Breadwinner to creating mobile games
“I wouldn’t trade the indie experience for the world"