Events
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Featured Comments & Opinions
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
Latest Comments & Opinions
How Nukebox Studios is building on Food Truck Chef to become the Indian Supercell
14 canned games later, Food Truck Chef hits the jackpot
How to make the most of Gamescom's business area
Nekki's Nikita Korzhavin and Tom Borovskis share their insights
How to launch mobile games in China
Tappx China Country Manager Bob Wang talks us through it
Competing with the big boys: Tilting Point on what publishers should be offering indie developers in 2017
Chief Operating Officer Samir El Agili discusses the realities of the mobile game market
Augmented reality, CD-ROMS and ignoring collectible monsters: HitPoint Studios' new President details an AR future
Ariella Lehrer discusses the company's plans and AR's potential
How we enjoy using plenty of mobile SDKs and still keep our app under control
Your app, your control
Ex-Gaikai CEO David Perry on entering the world of influencer marketing with Vyrl
The games industry veteran talks us through his ambitious plans
One year on: What is Facebook's strategy with Instant Games for Messenger?
Monetisation is being trialled, but what's the end goal?
Authentic yet distinctive: How Middle-earth: Shadow of War came to mobile
Spanning worlds
The Big Indie Pitch interviews: Lucky Kat Studios talks about their 90s inspired beat 'em up Beat Street
We speak to Lucky Kat Studios, the runner-up at The Big Indie Pitch at Gamescom 2017
The iOS principle: Croteam on porting its puzzle hit to iPhone
Lead Programmer Karlo Jež on how the Metal API enabled the team to squeeze the game onto iOS
Animal Crossing: Pocket Camp doesn't experiment and is better for it
Making a smaller version of the core game experience has proven to work in Pocket Camp's favour
The Big Indie Pitch interviews: Psyon Games talks about their science inspired strategy game Antidote
We speak to Psyon Games, the developer who came third at The Big Indie Pitch at Gamescom 2017
Ups and downs: How Finland's biggest IPOs of 2017 are performing
How are this year's IPOs performing today
Mobile indie game developer marketing tips
Our Indie Mavens weigh in