Events
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
Apr 24th, 2024
Featured Comments & Opinions
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
Mobile Mavens: Analysts share insights on Embracer Group's "rapid dissolution", "mature" split and nervy future
We reached out to games industry professionals to hear their thoughts on Embracer Groups latest strategy
Latest Comments & Opinions
Gesture-control publisher TiltnTwist launches on Windows Mobile
Using GestureTek's camera smarts for its first four games
Interview: Gamelion Studios talks Android
Its Global Factbook app is just the start
Interview: Glu talks Q3, iPhone, Android and more
Greg Ballard on keeping up with the competition
Gameloft: 'Apple has become our biggest customer'
CFO Alexandre de Rochefort talks Q3 results
Thumbstar Games promising 360-degree distribution
Aiming to offer mobile developers more than most aggregators
Interview: Jaakko Kaidesoja talks N-Gage, iPhone, and EA Mobile
Answering the critics, but also heeding them
Playfish raises $17m and eyes new platforms
iPhone and Android possibly on the agenda
FinBlade: 'You're not guaranteed to make money from iPhone games'
Don't believe (all) the hype
Interview: Capcom Mobile talks Europe and the US
Midori Yuasa on why the two markets are more similar than you think
Interview: Zed talks iPhone, Flash Lite and cross-platform gaming
It's not just a subscription service any more
Interview: Firemint talks iPhone, Web 2.0 and self-publishing
And the buzz around upcoming title Real Racing
Interview: Mpowerplayer on Web 2.0 mobile game discovery
Or how the company is getting widgety wit' it
Digital Chocolate talks Party Island, community gaming and the power of Facebook
Product Manager Henric Suuronen gives us the lowdown on the publisher's latest Place to Be
Punch Entertainment: 'iPhone changes everything for mobile games'
But the developer is backing away from J2ME and BREW
Tumbleweed Interactive talks eXfusion and OpenGL ES 2.0
Norwegian startup developer is racing on