Company Profile
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About
Description
Supercell is a mobile game development company based in Helsinki, Finland.
Founded in May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.
Since then, the company has fully released four mobile games: Hay Day, Clash of Clans, Boom Beach, and Clash Royale, which are freemium games and have been extremely successful for the company, the first two generating revenue of $2.4 million a day in 2013.
Accel Partners invested $12 million in Supercell in 2011, and in October 2013 it was announced that the Japanese company GungHo Online Entertainment and its parent SoftBank had acquired 51% of the company for a reported $2.1 billion. On 1 June 2015, SoftBank acquired an additional 22.7% stake in Supercell, which brought their total stake to 73.2% of the company and made them the sole external shareholder.
In 2016, Supercell reported annual revenues of around €2.11 billion. In three years, the company's revenues have grown a total of 800 percent, from 78.4 million (2012).
In June 2016 Tencent announced a deal to acquire 84.3% of Supercell with USD 8.6 billion. Japan's SoftBank values Supercell at $10.2 billion.
In December, 2016 Supercell launched a web animated series Clash-A-Rama.
Accolades
Company Coverage
Interview: Supercell's Dani discusses how community management has helped Brawl Stars thrive
Clash of Clans introduces loads of new features including Town Hall 16 in latest update
Supercell co-founder supports $1.6M funding round in Chinese publisher MyGamez
Brawl Stars is celebrating its fifth anniversary with a thrilling content update
Hot Five: Activision Blizzard’s app store alternative, Google Play’s download dominance and a 3D Candy Crush
Activision Blizzard, Epic Games and Supercell considered forming a Google Play competitor
Hot Five: Supercell’s path to fame, a Chinese gacha hit and 20M in Web3 funding
Supercell's marketing head Iwo Zakowski: "We need to make our games f**king famous and become part of pop culture"
Hot Five: AI funding, UK development turmoil and a new player in livestreaming
Top Stories
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
More Xbox cutbacks hit ZeniMax with only Microsoft’s mobile ventures now unscathed
A third of developers implementing new payment options in face of Digital Markets Act’s $18 billion opportunity
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
Hot Five: Supercell’s Squad Busters supremacy, Brawl Stars bounces back, and a games industry journey at King
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Future Games Show 2024 | Jun 8th | |
PC Gaming Show 2024 | Jun 9th | |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |