February has dawned on us, and while we wait to finally shake winter off and bring the warmth and joy of spring into our lives, it's always fun to look back on the hottest articles of the last week of January.
Leading the way is our HR interview with Goodgame Studios, a 1,200 strong German developer who are looking to build their business even bigger.
Second, we have our 11 favourite talks from Pocket Gamer Connects London 2016, for those of you who are too busy to check them all out.
Third on the list is Vungle's Head of Demand, Tanya Lee, who offers up six tips on developing a holistic user acquisition strategy.
And finally, Ric talks about why he loves Vainglory despite hating MOBAs, and after a lengthy soft-launch, things are looking uncertain for Assassin's Creed Identity.
Have a look through and see what you can learn.
Click here to view the list »