Featured Interviews
WEB3 WONDERS
May 13th, 2024
"Web3’s promise of decentralisation offers a fresh perspective on how games can be developed, played, and valued"
Latest Interviews
DOUBLE FIGURES
Mar 10th, 2016
10 years of Pocket Gamer: It all started with Java for Tag Games CEO Paul Farley
TRIPLE-A TO FREE-TO-PLAY
Mar 3rd, 2016
From Fable to BattleHand: How Another Place moved from triple-A console to mobile games-as-a-service
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COMMUNITY BUILDING
Mar 1st, 2016
What Fincon learned about operating global RPGs from the success of Hello Hero and Angel Stone
STILL GROWING
Mar 1st, 2016
How to get a job at 10-year-old mobile game studio Tag Games
Talent and Office Administrator Gwyneth Thomas shares insights
MOBILE MAVENS
Feb 25th, 2016
Is Clash Royale guaranteed to provide Supercell with another Clash of Clans-scale success?
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COMING SOON
Feb 25th, 2016
Indian Mavens discuss what they want to see at Pocket Gamer Connects Bangalore 2016
THRIVING OR DOOMED?
Feb 18th, 2016
Swedish indie Mediocre on surviving and thriving amidst the so-called 'indie apocalypse'
Johansson, Gustavsson and Bengtsson discuss the sustainability of indie dev
THE NEXT STEP
Feb 17th, 2016
How to get a job at The Walking Dead: No Man's Land developer Next Games
ADS WITH PASSION
Feb 16th, 2016
How Roostr hopes to combine scale and authenticity as it brings influencers into the UA playbook
1+1=3
Feb 15th, 2016
Newzoo CEO Peter Warman on why its deal with TalkingData will shake up market intelligence
VIRTUAL UNKNOWNS
Feb 15th, 2016
Mediocre on the unclear vision for consumer VR
The Swedish indie explores the murky world of virtual reality