The continued success of Gameloft's smartphone line up resulteds in the publisher enjoy a record quarter in Q2 2012 according to the latest financials released by the firm.
Gameloft (EPA:GFT) saw revenues hit 50.4 million (around $62 million) across the quarter, up 35 percent year on year.
Growth as a whole also accelerated, up on the 14 percent rise enjoyed in Q1.
Breaking down those figures, Gameloft said the North American markets generated 33 percent of the firm's sales, with Europe and the Middle East accounting for 26 percent.
In-app success
Sales worldwide, however, were driven by what Gameloft claims was the "massive success" of its smartphone and tablet line up up 119 percent year on year and equal to half of total sales - with the publisher employing in-app purchases in all major releases since March this year.
"The strong acceleration of growth enjoyed by Gameloft's smartphone activity is also related to the success of the freemium and paymium models put in place fifteen months ago," the firm said in a statement..
"Gameloft's number of monthly active users currently stands at 55 million and more than 60 percent of Gameloft's smartphone revenues now derive from in-app purchases and advertising revenues."
In all, revenues have hit 95.2 million (around $118 million) throughout the first half of 2012 a rise of 24 percent.
Gameloft's full consolidated first half results will be published on 4 September.
[source: Gameloft]
News
With a fine eye for detail, Keith Andrew is fuelled by strong coffee, Kylie Minogue and the shapely curve of a san serif font.
Related Articles
Top Stories
News
4 hours, 59 minutes ago
Ubisoft sets sights on open-world dominance as net bookings soar in FY24 earnings
as
News
May 15th, 2024
Nexon banks on $22bn IP Dungeon & Fighter being a mobile hit in China as Q1 revenue declines
Feature
5 hours, 43 minutes ago
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
as
Feature
7 hours, 10 minutes ago
Honor of Kings set for June 20th global launch after $15 billion+ revenue in China
Feature
May 14th, 2024
Matej Lančarič's Squad Busters deep dive: Under the skin of 2024's biggest launch yet
Events
Mobidictum Meetup Berlin May 2024 | Europe | May 16th |
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
MomoCon 2024 | North America | May 24th |