Staff Profile
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About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
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Comment & Opinion
Mar 3rd, 2020
China App Store ISBN License: non-compliant games risk being delisted
Comment & Opinion
Feb 24th, 2020
Diverse and independent teams are the key to connecting with global audiences
Rovio's head of HR Heini Kaihu on the benefits of a diverse workforce
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Comment & Opinion
Feb 21st, 2020
The effect of coronavirus on consumer mobile gaming habits in China
Comment & Opinion
Feb 19th, 2020
Tripling your team - keeping your culture
Softgames' head of people and culture Amei Ott on how to grow without losing focus
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Comment & Opinion
Feb 13th, 2020
The impact of the coronavirus epidemic to China's games industry: A view from Beijing
Comment & Opinion
Feb 11th, 2020
There is no such thing as a typical gamer, and our industry needs to reflect this
Comment & Opinion
Jan 31st, 2020
Game of Phones: Why it's time for a smarter approach to mobile game app marketing
Mobile acquisition specialist Saikala Sultanova explains all
Comment & Opinion
Jan 28th, 2020
Hyper Hippo’s Tristan Rattink on why AdVenture Capitalist is still here after 5 years
How the studio took "the least sexy idea" and made it into a global phenomenon
Comment & Opinion
Jan 27th, 2020
Hypercasual vs GAAS - Lessons for lean #Gamedev
What can two very different development strategies can teach us as game developers
Comment & Opinion
Jan 24th, 2020
Breaking out in mobile games with a team-first approach & continuous optimisation
Tripledot Studios co-founder and COO Akin Babayigit talks us through in-app bidding
China App Store ISBN License: non-compliant games risk being delisted
Diverse and independent teams are the key to connecting with global audiences
Rovio's head of HR Heini Kaihu on the benefits of a diverse workforce
The effect of coronavirus on consumer mobile gaming habits in China
Tripling your team - keeping your culture
Softgames' head of people and culture Amei Ott on how to grow without losing focus
The impact of the coronavirus epidemic to China's games industry: A view from Beijing
There is no such thing as a typical gamer, and our industry needs to reflect this
Game of Phones: Why it's time for a smarter approach to mobile game app marketing
Mobile acquisition specialist Saikala Sultanova explains all
Hyper Hippo’s Tristan Rattink on why AdVenture Capitalist is still here after 5 years
How the studio took "the least sexy idea" and made it into a global phenomenon
Hypercasual vs GAAS - Lessons for lean #Gamedev
What can two very different development strategies can teach us as game developers
Breaking out in mobile games with a team-first approach & continuous optimisation
Tripledot Studios co-founder and COO Akin Babayigit talks us through in-app bidding
Top Stories
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
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Feature
May 16th, 2024
Honor of Kings set for June 20th global launch after $15 billion+ revenue in China
Feature
May 14th, 2024
Matej Lančarič's Squad Busters deep dive: Under the skin of 2024's biggest launch yet
Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |