Article Types
- All [55]
- Chart of the Week [1]
- Video [1]
- Hot Five [1]
- Special Report [1]
- Job News [2]
- Data & Research [3]
- Mobile Mavens [4]
- Feature [10]
- Interview [13]
- Comment & Opinion [19]
News
Dec 14th, 2017
King launches AR camera effect on Facebook featuring Candy Crush
Catch candies in your mouth as your head grows bigger and bigger
Comment & Opinion
Oct 30th, 2017
One year on: What is Facebook's strategy with Instant Games for Messenger?
Comment & Opinion
May 25th, 2017
The successes, mistakes and lessons from launching Diggy's Adventure on mobile
Pixel Federation's Matej Lancaric breaks down how the studio took its game to market
Interview
Apr 28th, 2017
Blackstorm Labs on how game bots and rich gameplay features are evolving Facebook Instant Games
Interview
Apr 27th, 2017
Spil CEO on Facebook Instant Games: “We think it has the potential to be a massively significant gaming platform”
Interview
Apr 18th, 2017
1.5 billion Facebook Instant Games played in 90 days, but where’s the value for developers?
No word yet on when monetisation will be implemented in Messenger games
News
Apr 13th, 2017
Candy Crush Saga has only dropped out of the US App Store top ten grossing charts twice in over four years
Interview
Mar 22nd, 2017
Users play EverWing on Facebook Instant Games for an average of one hour per day
Blackstorm Labs CEO Michael Carter on early successes in post-app store gaming