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Comment & Opinion
Jul 6th, 2022
How can advertisers and marketers maintain the gains made during the COVID lockdowns?
Interview
Aug 12th, 2021
From console blockbusters to mobile indies, how Genvid's streaming tech is creating mass engagement gaming
as
Interview
Aug 13th, 2019
New Zealand hyper-casual start-up JaffaJam wants to shake up the sector
Studio soft-launches new title Mountain Madness built on its own BubbleGum toolset
Interview
Apr 17th, 2019
Disruptor Beam CEO Jon Radoff on his vision to become the ‘Epic of live ops’
Interview
Jul 18th, 2018
After Fortnite's success Epic aims to make cross-play more accessible to all devs with Unreal Engine 4.20
Interview
Jun 12th, 2018
Can charitable platforms support good causes and also be a driver for player retention?
Interview
May 25th, 2018
Fingersoft's Round Zero on its data-driven approach to mobile games publishing
CEO Daniel Rantala dishes the details on how it aims to help developers release on the global stage
Comment & Opinion
Sep 14th, 2017
Overcoming data hurdles to develop a mobile game for a worldwide audience
VC Mobile Entertainment on development journey of Creature Quest