Soft Launch
Article Types
- All [262]
- The Charticle [1]
- Mobile Mavens [1]
- Data & Research [3]
- Feature [9]
- Comment & Opinion [10]
- Interview [14]
- News [224]
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Comment & Opinion
Apr 13th, 2016
Paid for reviews and no soft launch strategy: the challenges of launching in Japan
News
Feb 23rd, 2016
Rovio has a mid-core game in soft launch that looks a bit like Japanese hit Monster Strike
News
Feb 15th, 2016
Vladimir Funtikov on why free-to-play development sucks and what you can do about it
News
Jan 25th, 2016
After 17 months in soft launch, Assassin's Creed Identity quietly removed from App Store
Comment & Opinion
Oct 7th, 2015
So long, Canada: these countries are mobile gaming's next soft launch frontier
Feature
Sep 7th, 2015