Events
Esports Future Summit | Middle East | Apr 27th |
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
Feature
Apr 24th, 2024
Featured Comments & Opinions
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
Mobile Mavens: Analysts share insights on Embracer Group's "rapid dissolution", "mature" split and nervy future
We reached out to games industry professionals to hear their thoughts on Embracer Groups latest strategy
Latest Comments & Opinions
How ARKit is powering indie creativity in augmented reality
"It created the largest AR platform overnight and gave developers a powerful toolkit to play with"
Why Seasun and other Chinese developers are expanding their influence over South Korea's mobile market
Seasun Games overseas business development director Zhen Li tells us why Chinese games are so popular in South Korea
How Chocolate is offering the sturdy foundations for a new wave of ad-powered mobile games
Powering the renewed rise of casual gaming
The madness and method of Supercell’s M&A philosophy
A double-edged sword
How Game Insight’s CEO defied industry convention and won
HyprMX's Dan Laughlin interviews Game Insight's Anatoly Ropotov
Indie Spotlight: Ivan Kovalov on cognitive disorder and G30’s memory maze
"It is important that we understand other people and care for everyone around us, not just ourselves"
4 tips for tapping into the South Korean mobile games market
WeQ CEO Markus Malti on cracking one of the world's most lucrative mobile sectors
Can charitable platforms support good causes and also be a driver for player retention?
"Asking your player base to join you in making the world a better place and putting the decision-making in their hands a very powerful message to send to your player community"
The life and death of Square Enix Montreal's Go franchise
Studio head Patrick Naud takes up from Hitman Go's inception all the way to why the IP is no more
Fortnite Battle Royale is redefining what's possible in mobile gaming - so what?
AppLovin's Johannes Heinze looks at what the success of Epic's hit battle royale title really means
Philippines snapshot: NetEase's battle royale hit Rules of Survival tops grossing charts
Niko Partners' Daniel Ahmad takes a close look at the hottest trends
Supercell invests $5 million in US mobile developer Redemption Games
Deal marks first M&A activity outside of Europe
Following its $500m takeover Plarium expands into the casual games space with Lost Island: Blast Adventure
Director of game design Dima Karger discusses the studio's adventure into a new genre
Games in the age of messaging apps
Gamee's head of games Martin Zakovec takes a look at the exciting new sector that can offer new gaming experiences
Indie Spotlight: Zach Gage on reinventing old classics and beating the clones
“I think it’s nice for the kind of people I'm going after, people who are not hardcore gamers but actually play a lot of games in their lives, but don’t think of themselves like that”