Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
LA Games Conference 2024 | North America | May 6th |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Valencia Indie Summit 2024 | Europe | May 16th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Featured Comments & Opinions
Mobile Mavens: What's the state of play for the MENA region?
Our Mavens share their thoughts on MENA market opportunities and offer advice for those doing business in the region
Nifty Craft founder Vince Ghossoub on making a card battler MMO and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
Latest Comments & Opinions
The Big Indie Pitch interviews: Ant Workshop talks micro studios and twin stick shooters
We speak to Ant Workshop, who won the Big Indie Pitch at Abertay University in Dundee 2017
China mobile game trends in H2 2017: Tencent and NetEase claim nine of top 10 mobile revenue generators
Niko Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
The Big Indie Pitch interviews: Studio Sinkhole talk pitching and playing golf in space
We speak to Studio Sinkhole, who took away the third place prize at the Big Indie Pitch at G-Star 2017
The making of Nekki's mobile brawler Shadow Fight 3
Nekki's Dmitry Terekhin and Nikita Korzhavin break down how the game's development
The Big Indie Pitch interviews: MMZZUU on winning the first ever BIP at G-Star in Korea with arcade shooter Defenoid
We speak to MMZZUU, the winner of the first ever Big Indie Pitch at G-Star
Creating a game concept without coding skills: Pixonic's very first PixJam
Chief strategy officer Nikita Guk on creating quick prototypes
Indie Spotlight: Accidental Queen's Diane Landais on giving credit where it's due and moving on from lost phones
"My typical day is mostly not what I expected it would be before I actually founded an indie studio."
The irony of Supercell’s 2017 financials
What goes up?
Know thy enemy: Using data to push back against app piracy
Tapcore on understanding and addressing the issue
The live quiz game outspending HQ Trivia
Live.me's Michael Langford on the vision behind QuizBiz
Cupcake on how to build a great community for casual games
Chief marketing officer Gabriel Stürmer discusses the studio's approach
“We're constantly struggling with whether we could do more and have a more meaningful impact through games”
Muse Games' Howard Tsao on why it remastered CreaVures as a completely free game, with the option to donate to Unicef
Why cryptocurrency mobile gaming platform RewardMob wants players not speculators
Gearing up
Why KamaGames is the latest developer to launch on Facebook Instant Games
KamaGames MD Andrey Kuznetsov discusses the potential of the platform and its flagship title Pokerist
Indie Spotlight: Magic Notion's Richard Franke on learning to run a business and making inclusive games
The importance of looking after yourself and handling the expectations of a community