Another week passes, and once again it's time to look back at which stories caught the eye of the fine readers of PocketGamer.biz the most.
First, up is Sensor Tower's report on UA spending in Q4 2015, which sees Machine Zone dominating the charts with both Game of War and Mobile Strike.
Next, straight out of last week's White Nights Helsinki 2016, Supercell's Marika Appel talks about how her and one other community manage look after Clash of Clans' 25 million strong community.
Coming in third is the story behind App Store chart-topper Color Switch, a game made in just a week in "codeless" engine BuildBox.
And finally, Torulf Jernström gives a rundown on paid UA, and Chartboost opens up its UA options by acquiring performance advertising network Roostr.
Click through to the list and take a look for yourself.
Click here to view the list »