Hot Five

How Seriously won a YouTube award, did Dawn of Titans launch too late, and why Fire Emblem Heroes is going Japan-first

The hottest articles of last week

How Seriously won a YouTube award, did Dawn of Titans launch too late, and why Fire Emblem Heroes is going Japan-first

Fire Emblem Heroes looks to have eschewed the free-to-start model of Super Mario Run for something a bit more traditionally free-to-play, and in some ways quite heavily focused on Japan.

Contributing Editor Jon Jordan has been thinking about why this is, and our readers have too apparently, as his opinion on why Nintendo is targeting Japan its the most read article of last week.

Second up is another Jon Jordan thought process, this time looking at whether the 21 months that NaturalMotion's Dawn of Titans spent in soft launch was actually worth it.

Games, ads, and SMITE

Third on the list is YoYo Games on what its doing to make the upcoming GameMaker Studio 2 even more accessible than the first, and when devs can expect to get their hands on the tool.

And finally, we chat with Seriously about how it won an award from YouTube for Best Ad of 2016, and Hi-Rez explains why its bringing its mega-hit MOBA SMITE to mobile.

Click the link below to find out more about the articles that caught our reader's attention over the last week.


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Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.