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Articles by Pascal Clarysse
All articles written by Pascal Clarysse
Data & Research
Jun 1st, 2016
Why the pre-registered cohort for League of War: Mercenaries had double the LTV of Facebook players
Feature
Jul 13th, 2015
How GetSocial plans to expand your game's social reach and drive cost-effective virality
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Feature
Apr 8th, 2015
Why you should remove Hong Kong and Taiwan from your China distribution agreement
Why the pre-registered cohort for League of War: Mercenaries had double the LTV of Facebook players
How GetSocial plans to expand your game's social reach and drive cost-effective virality
Why you should remove Hong Kong and Taiwan from your China distribution agreement
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Top Stories
News
5 hours, 23 minutes ago
Ubisoft sets sights on open-world dominance as net bookings soar in FY24 earnings
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News
May 15th, 2024
Nexon banks on $22bn IP Dungeon & Fighter being a mobile hit in China as Q1 revenue declines
Feature
6 hours, 7 minutes ago
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
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Feature
7 hours, 34 minutes ago
Honor of Kings set for June 20th global launch after $15 billion+ revenue in China
Feature
May 14th, 2024
Matej Lančarič's Squad Busters deep dive: Under the skin of 2024's biggest launch yet
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