Staff Profile
-
Email Address
About
About
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Articles by Jon Jordan
All articles written by Jon Jordan
News
Mar 1st, 2011
GDC 2011: Chair's Donald Mustard on the 100 day limitation that made Infinity Blade great
News
Mar 1st, 2011
GDC 2011: How Zynga with Friends' Let's Try It approach fuels its ideas, mistakes and success
News
Feb 28th, 2011
GDC 2011: Rovio's Vesterbacka on implementing Angry Birds' 100 million download strategy
News
Feb 28th, 2011
GDC 2011: How Google's Chris Pruett released a game which works on every Android device
News
Feb 28th, 2011
GDC 2011: Data, revenue, reach and learning from failure: ngmoco's live game playbook
News
Feb 28th, 2011
GDC 2011: The time is now for augmented reality mobile games says Ogmento's Terence Cohen
#gdc11 From gesture recognition to demon busting geo-location games
Interview
Feb 26th, 2011
Fuse's Jon Walsh on combining Flurry, Appfigures, AdMob, Mobclix and Tapjoy into one cohesive real-time publishing tool
Feature
Feb 25th, 2011
MoMinis looks to solve mobile game fragmentation and distribution issues with integrated ecosystem
GDC 2011: Chair's Donald Mustard on the 100 day limitation that made Infinity Blade great
GDC 2011: How Zynga with Friends' Let's Try It approach fuels its ideas, mistakes and success
GDC 2011: Rovio's Vesterbacka on implementing Angry Birds' 100 million download strategy
GDC 2011: How Google's Chris Pruett released a game which works on every Android device
GDC 2011: Data, revenue, reach and learning from failure: ngmoco's live game playbook
GDC 2011: The time is now for augmented reality mobile games says Ogmento's Terence Cohen
#gdc11 From gesture recognition to demon busting geo-location games
Fuse's Jon Walsh on combining Flurry, Appfigures, AdMob, Mobclix and Tapjoy into one cohesive real-time publishing tool
MoMinis looks to solve mobile game fragmentation and distribution issues with integrated ecosystem
Top Stories
Feature
May 17th, 2024
New release roundup: The best new mobile games from a battle royale to a console classic remake
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
Feature
May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024