Psychology
Article Types
- All [17]
- Feature [1]
- Mobile Mavens [1]
- Technical [1]
- Comment & Opinion [4]
- Interview [4]
- News [6]
Interview
May 27th, 2022
Solsten's Josh Rivers: "You need to know who your audience is, and why might they come to my game"
Interview
May 27th, 2021
The intersection of psychology and games with PeopleFun director Matt Streit
Interview
Aug 22nd, 2017
How the rise of UX has brought cognitive science to mainstream game development
Interview
Feb 2nd, 2017
What advertisers can learn from Magmic’s neuroscience study into player habits
Magmic Director of Marketing Jonathan Simon on the psychology behind in-game ads
Comment & Opinion
Nov 22nd, 2016
The seven rules of monetisation design
Oscar Clark espouses his expertise on the psychology of game monetisation
Comment & Opinion
Dec 5th, 2014
How to create crazy-fun gameplay without confusing your players
Alistair Aitcheson on tweaking the UX for Tap Happy Sabotage
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