Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
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May 14th, 2024
53 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
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May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024
Featured Comments & Opinions
There’s no room for a successful subscription service in games
Despite offering a great deal, it makes little sense for platform holders and developers and doesn't fit with player habits at scale
Powerful PR: How great comms can boost your game's success
ZiMAD’s Anastasia Zaiceva explores the importance of communications in the gaming industry and how success can depend on the quality of your comms
Mobile Mavens: Can Xbox's mobile games store succeed?
We ask industry experts for their thoughts on Microsoft's upcoming marketplace that aims to compete with Apple and Google
Latest Comments & Opinions
The tester's perspective: Stadia's launch offers lessons for the gaming industry's future
PTW president of North American and India Sijo Jose gives us a different take on Google Stadia
Women in Gaming: Freelance presenter and BBC host Julia Hardy on convincing mainstream media to take gaming seriously
"It's very frustrating when you know how popular gaming is"
Live and Kicking: How Dragon Mania Legends has thrived for five years with "close to zero crunch"
DML game manager Botond Szalacsi tells us about the game's biggest achievements
Women in Gaming: Girls' Games Lab director Caoimhe Roddy on why "companies need to start being more flexible and proactive"
"We need to focus a lot more on equity rather than equality"
Women in Gaming: Why Kwalee's Verónica Miñano believes awareness needs to start at schools
"When I joined Kwalee, I was one of only two women in what was approximately a 20-person office."
How to get your hypercasual game successfully published in 2020
Tamara Feiman from Gismart's seven top tips
Women in Gaming: Sumo Digital's Lucy Smith discusses the allure of games design
"Anyone who has a strong work ethic and attitude can achieve anything"
Indie Spotlight: How an unsolicited email led Frosty Pop founder Faisal Sethi to The Pinball Wizard
"Success would be equal to having the freedom to choose what to do with your time."
Women in Gaming: Kitfox Games' Victoria Tran on shifting from healthcare PR to the games industry
"I decided to just Google and email random people in fields I was interested in joining"
China App Store ISBN License: non-compliant games risk being delisted
Yodo1 offers its advice and expertise
Three years on, Nintendo's Switch remains brilliant - but it has a tough road ahead
As it approaches the middle of its life, can the Switch keep going strong?
Women in Gaming: Rooster Teeth’s Alanah Pearce on making the leap from Australian to US games media
"I wrote a paragraph in this old diary saying I was going to move to San Francisco and work for IGN"
Making Of: How Sega Hardlight relaunched ChuChu Rocket
"The production was around eight months in total"
Indie Spotlight: Why Klei Entertainment looks to stay with Apple Arcade going forward
Software engineer Mark Laprairie talks Hot Lava and subscription services
Jobs in Games: Kolibri's Chris Ling on how data can impact a game's development
"Analysis means providing insight and recommendations - not just a chart"