It was a week of ups and downs last week as a number of studios let people go or just completely shut down, while others opened new studios and took on new hires.
One thing that was definitely down is Clash Royale's monthly revenues, which were estimated to have halved since launch, as detailed in our most read story of last week.
Second place goes to our deep dive into the monetisation of Egg, Inc, a game that we now believe is the gold standard for idle games.
When one door closes...
Thirdly, WG Cells CEO David Bluhm explains why the WG Cells Seattle studio was closed, and reaffirms Wargaming's commitment to its mobile development.
And finally, we continue our Hall of Fame series with an interview with Seriously's Petri Järvilehto, and we talk to Gram Games about their opening of a new studio in London.
Click the link below to find out more about the the stories that caught our readers' eye last week.
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