Hot Five

Finger Spinner tops the charts, Skullgirls' leap to mobile, and how Supercell's Richard Bangs became a programmer

The hottest articles of last week

Finger Spinner tops the charts, Skullgirls' leap to mobile, and how Supercell's Richard Bangs became a programmer

Supercell made a couple of big splashes last week - it just goes to show that having a few of the highest grossing mobile games ever makes people interested in you.

What really caught peoples' attention was our interview with Clash Royale programmer Richard Bangs, which was our most read article of last week.

Second up, we talk to Hidden Variable Studio's Creative Director Charley Price about bringing console fighter Skullgirls to mobile, and why he really didn't want to make a match-3 version of the game.

Funding, fidgets and fun

Third on the list is Supercell's acquisition of 62% of Space Ape Games, a move that will let the UK developer experiment further with its future projects.

And finally, Finger Spinner from Ketchapp caught onto the fidget spinner craze and became a top downloaded game the world over, and Adam Telfer stops by to deconstruct the success of Gardenscapes on mobile.

Click the link below to find out more about the stories that caught our reader's attention over the last week.


Click here to view the list »
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Editor

Ric is the Editor of PocketGamer.biz, having started out as a Staff Writer on the site back in 2015. He received an honourable mention in both the MCV and Develop 30 Under 30 lists in 2016 and refuses to let anyone forget about it.