Making Of
Article Types
- All [160]
- News [2]
- Comment & Opinion [3]
- Feature [55]
- Interview [100]
Interview
Aug 15th, 2017
Aiming high: The making of Guns of Boom
Game Insight CEO Anatoly Ropotov tells the story behind the hit mobile shooter
Interview
Aug 9th, 2017
Feline fighters: The making of ZeptoLab's C.A.T.S.: Crash Arena Turbo Stars
Chief Product Officer Max Petrov spills the beans on the game's development
as
Interview
Apr 19th, 2017
"Creating an MMORPG that anyone can play": The making of Lineage 2 Revolution
Interview
Mar 29th, 2017
From game jam to indie hit: The making of A Normal Lost Phone
Accidental Queens' Diane Landais on the smartphone as a setting