Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
News
Apr 23rd, 2024
Supercell’s Squad Busters soft launches today with over 100,000 Google Play downloads
News
Apr 25th, 2024
Featured Comments & Opinions
Falafel Games founder Vince Ghossoub talks on Nifty Craft and growth in the MENA region
"Nifty Craft utilises state of the art technology and is innovating in-game design, what more can I ask for"
"Squad Busters is a love letter to Supercell IPs"
Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
“We’re making it so anyone can create anything on Roblox. The only limit is their own creativity”
Roblox’s Morgan McGuire shares on leading the platforms AI ambitions to bring new levels of productivity and creativity to users
Latest Comments & Opinions
Bitter decisions Disruptor Beam hopes will sweeten The Walking Dead: March To War
Only the smart survive
Deconstructing the secrets of MZ's success part three: Monetisation and the future of 4X games
Anil Das-Gupta uncovers just how the developer is able to make hit after hit
A wolf in sheepskin clothing: How Love Nikki-Dress UP Queen is far more than meets the eye
Exclusive currencies and limited gachas don't stop this game from being fun
Back to the Features Part II: How to utilise feature data to improve mobile game revenue
How GameRefinery's new tool gives you an insight into your game's design
Super Senso and sensibility: GungHo on embracing the growth of mobile eSports
GungHo and Turbo CEOs offer their thoughts on eSports and discuss new strategy game Super Senso
Stick or twist: What’s next for the mobile social casino sector?
Stick within a $3 billion market or twist for $40 billion?
How the rise of UX has brought cognitive science to mainstream game development
Epic's Director of UX Celia Hodent opens the book
KamaGames on why it's developing for HTML5 and VK's new Direct Games platform
Chief Marketing and Commercial Officer Daniel Kashti discusses the opportunities that await with HTML5 and social networks
How the Outplay Academy has created a centralised hub for learning at the studio
Outplay's Emma Purvey discusses the studio's new initiative to educate staff and the wider games industry
The lessons learned from making a virtual reality casino
Alea Co-founder Alexandre Tomic shares some of the lessons learned while bringing SlotsMillion to market
There's been a radical market shift for foreign games in China
Pascal Clarysse on why Western publishers now need Chinese distributors more than China needs them
Aiming high: The making of Guns of Boom
Game Insight CEO Anatoly Ropotov tells the story behind the hit mobile shooter
China mobile game trends in H1 2017: Tencent and NetEase dominate iOS charts
Niko Partners Analyst Daniel Ahmad on what the charts tell us about the local games industry
Deconstructing the secrets of MZ's success part two: The game design
Anil Das-Gupta uncovers just how the developer is able to make hit after hit
How Summoners War’s unexpected success disrupts conventional wisdom about mobile eSports
Audience comes first