Week In Views PEGI revises ratings with loot boxes among key changes, and Angry Birds marketing strategies | Week in Views
Generate Identify & Scale Playables Beyond the guesswork: introducing Playable Factory’s AI-generated playables
Mobile Mavens “Finally, real evolution in the app store”: The Mobile Mavens weigh in on Google Play changes
March 11, 2026 Industry Insights How Azur Games increased retention and doubled revenue with Hidden Objects 2 Daria Korbyleva explains how structural design and live ops helped Hidden Objects 2 outperform its predecessor
March 11, 2026 Portugal's Game Dev Scene Redcatpig’s Marco Bettencourt on making games in The Azores Redcatpig released its first vehicular combat game, KEO, in Early Access in 2021 and is in the process of developing its second title, Hovershock
March 10, 2026 Ai And Leadership ZiMAD’s Anastasia Zaiceva on AI adoption, sustainable growth and advancing diversity in games Zaiceva discusses how AI is reshaping mobile game development and how the industry can continue improving gender diversity in senior roles
March 10, 2026 Building A Brand Angry Birds: "unfair advantage", marketing strategies, and competing in the UA auction We speak with Rovio’s VP of marketing Luis de la Camara during Pocket Gamer Connects London 2026
March 9, 2026 Women In Games Dr Marie-Claire Isaaman on driving gender equality in the games industry Isaaman explains why gender equality isn't optional and how embedding fairness at every level strengths performance
March 9, 2026 Industry Signal What Loom Games' $1bn exit with 20 people tells us about the future of game studio hiring The Loom Games acquisition isn't just a great exit story. It's a signal that the games industry hasn't fully reckoned with yet
March 8, 2026 International Women's Day Leading with impact: Ada Mockute Jaime on growth, inclusion and global games strategy Nordcurrent CMO Ada Mockute Jaime discusses data-driven growth and why diverse teams build stronger global games
March 6, 2026 Week In Views UK online safety consultation raises questions for games, and Pokémon’s $10bn mobile success | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
March 6, 2026 Speaker Spotlight Tebex's Liam Wiltshire: "New regulations quietly change who owns the player relationship" The monetisation platform's VP and GM discusses monetisation, UGC and cross-platform gaming ahead of his PGC Summit San Francisco talk
March 5, 2026 Industry Insights Lessons in mastering live ops from Marvel Snap Ethan Levy and Matt Ricchetti share insights for running live ops across platforms and keeping players coming back
March 5, 2026 All Stars Arrives Making Candy Crush All Stars match ready with fresh mechanics and first official partnership Senior game designer Dasha Mironava and principal games designer Therese Sander share details on All Stars’ design philosophy, new multiplier mechanic and Life Savers partnership
March 5, 2026 Speaker Spotlight BLKBOX.ai CEO Athar Zia talks marketing trends, ad failure rates and the future of AI Zia gives insights into the current mobile marketing landscape ahead of his PGC San Francisco Summit talk on March 9th, 2026.
March 4, 2026 Industry Insights How Gossip Harbor builds live ops from day one Balancy breaks down Gossip Harbor’s approach to onboarding players through live ops
March 3, 2026 Child Safety UK consultation on kids’ online lives: what the video games industry needs to know Celia Pontin explains the UK government’s consultation on keeping children safe online
March 3, 2026 Legacy Games How King grew Pet Rescue Saga to $1 billion and sustained it for over a decade King’s Oriol Caro discusses how long-term live ops shape decisions for legacy mobile titles
February 27, 2026 Week In Views Games industry regulation tightens and transmedia insights with the Umamusume: Pretty Derby movie director | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
February 26, 2026 Conquering Worlds Inside Game of Thrones: Legends’ long-term design strategy Lead game designer Christopher Magoun explains how live data, community feedback and transmedia tie-ins drive engagement in Game of Thrones: Legends
February 26, 2026 Aurora Awards Uk "Diversity isn't a 'nice to have', it’s essential to building great games" Liz Prince on how diversity builds a more creative, resilient and joyful industry
February 25, 2026 Umamusume Movie Umamusume: Pretty Derby movie director talks creative decisions and adapting games to the big screen Umamusume: Pretty Derby - Beginning of a New Era is out in North American theatres on Friday, February 27th
February 24, 2026 Ai In Games AI won't make your game, but it can lighten the load Ludo.ai CTO Jorge Gomes gives his view on the role of AI in game production and where it could make a difference
February 24, 2026 Marvellous Mena "The market, both in MENA and at a global scale, is becoming increasingly competitive" Steer Studios CEO Yannick Theler on recognition, building global IP from the KSA and balancing live service ambitions in MENA
February 23, 2026 Playbook Rewarded UA unlocked Gamelight offers tips and a playbook for managing rewarded UA campaigns
February 20, 2026 TÜrkiye's New Star Loom Games' rapid rise to Türkiye's next unicorn Scopely's acquisition of a majority stake in the Pixel Flow developer is the latest success story in Türkiye's vibrant mobile games sector
February 20, 2026 Week In Views China’s rising chart power, Warzone Mobile’s final months and Pokémon Go’s PvP update | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
February 20, 2026 Growth Story Loom Games CEO: "This is not an exit story - it's a new beginning" We speak to Kübra Gündoğan about that big Scopely deal and why the team isn't intimidated by Pixel Flow copycats
February 19, 2026 Ai Insights AI can build your game prototype but it can’t build your strategy Tom Storr from The Experimentation Group explores how AI is speeding up game prototypes and why experience is still key
February 18, 2026 Staying Power “Scale lets us focus on years, not quarters”: Unico Studio on building games that last Unico CEO Erkay Uzun discusses why long-term live operations shape every core decision
February 17, 2026 Aurora Awards Uk How inclusive leadership can shape the next generation of games Estaris Works founder Jennifer Estaris on how inclusion benefits the whole games industry beyond fairness
February 17, 2026 Crushable Consortium King and Yahoo Games: filling a bite-sized "appetite" with Candy Crush Crushable Candy Crush Saga VP of marketing Luken Aragon and Yahoo head of games Andrew Pedersen discuss the new daily puzzle title
February 16, 2026 Mobile Games University Ad monetisation basics in mobile gaming Aurion11 CEO and Co-founder Igor Lautar gives a detailed rundown of mobile games advertising 101
February 13, 2026 Week In Views End of an era at Unity, Resident Evil Survival Unit's future and Pokémon's Super Bowl appearance | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
February 13, 2026 Mobile Mavens Mobile Mavens: What Google’s AI world-building tech Project Genie means for games Industry insiders give their opinions on the tech and its potential practical applications
February 12, 2026 Industry Views From short-term to sustainable mobile game design in a shifting market Sybo CEO Mathias Gredal Nørvig and Izyplay CEO Everton Baumgarten Vieira share their views on growth challenges and opportunities in mobile games
February 12, 2026 Industry Insights How doubling down on physics expertise helped Rollance stand out in a crowded market Nikita Tikhomirov talks on building successful products around a studio’s core expertise
February 11, 2026 Industry Outlook Masseka Games founder Teddy Kossoko on why mobile gaming monetisation might be failing in Africa “We came to realise that some companies in Africa inflate mobile gaming statistics by including betting and gambling activities”
February 10, 2026 Aurora Awards Uk “There is still significant work to be done - particularly at leadership level” Studio HEFT CEO Kate Booth on being authentic and challenging games’ corporate culture
February 6, 2026 Week In Views Recognition for UK games, Iron Lung's indie film success and nine years of Fire Emblem Heroes | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
February 5, 2026 Forever Games 2026 live ops trends: Templatisation, personalisation and AI We speak to Balancy CEO Pavel Ignatov about the latest trends in live ops and the strategies developers can employ right now
February 5, 2026 Ugc Finance Why you should bring your finance team into product strategy Travis Hughson from Tipalti Mass Payments explores the vital role of finance and payouts in making games a success globally
February 4, 2026 Making Monopoly Go "Playfulness and mischief": The strengths of subtle storytelling in Monopoly Go Monopoly Go's director of content design Phil Williams talks fresh events, seasons and connecting with players
February 3, 2026 State Of Play Neogames: The state of Finland's games industry in 2026 Neogames Finland's Suvi Latva and KooPee Hiltunen analyse the opportunities and challenges facing the Finnish games sector
February 2, 2026 Aurora Awards Uk On games as a universe where "we can be who we want to be, regardless of gender or disability" Athena Worlds' Jane Whittaker on making game worlds for women, non-binary and disabled gamers
January 30, 2026 Week In Views Record engagement on Roblox, Netflix Games’ cloud focus and Pokémon Go’s event strategy | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
January 29, 2026 Marvellous Mena Level Up Gaming CEO Mohammed Habbab on why capital alone won’t build successful studios “The investors who will win here are the ones who treat gaming as a long-term asset class, not a short-term content play”
January 28, 2026 Industry Insights How culture became currency in gaming campaigns Ada Mockute Jaime shares insights on how culture-led campaigns drive engagement and strengthen communities
January 27, 2026 Portfolio Strategy Inside SciPlay's long-term approach to live games and growth SciPlay CEO Josh Wilson reflects on 2025 and what priorities are shaping the year ahead
January 23, 2026 Week In Views Ubisoft's Creative House restructure, RuneScape's big milestone and industry optimism at PGC London | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories