April 21, 2026 Ai Gamechangers "AI writes the code, but a human has to care" Jonathan Bjerk of Curve Clash on how AI helped a non-coder publish a multiplayer game in under seven months
April 20, 2026 Mobile Mavens “Government support has moved from a nice-to-have benefit to a priority”: The Mobile Mavens on where games studios choose to build Our Mobile Mavens discuss whether government support has become essential for studios competing in the global games market
April 20, 2026 Government Backing The UK's games hub gets a boost in the face of global competition A look at UK and global incentives for the games industry and their impact
April 17, 2026 Week In Views Xbox Game Pass’ value debate and Doki Doki Literature Club’s policy clash | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
April 17, 2026 Thinking Ai Launches Agentic Engine ThinkingAI and MiniMax Announce Partnership on Agentic Engine to Deliver Real-Time Operations ThinkingData has rebranded as ThinkingAI and partnered with MiniMax to launch Agentic Engine - an autonomous enterprise agentic platform designed to disrupt traditional data analysis
April 16, 2026 Anniversary Starvania Studios CEO reflects on four years of growth, Bahamut breakthrough and what comes next “We once nearly lost hope of getting Bahamut and the Waqwaq Tree to the finish line, and now it is an award-winning success across multiple platforms”
April 16, 2026 Industry Insights Why game developers should prioritise player trust over instant dopamine Jaroslav Stacevic says that game developers should focus on respecting players’ time and building trust
April 15, 2026 Industry Insights Forecasting mobile game profitability: How publishers predict UA performance Iaroslav Kobozev discusses how mobile studios predict long-term profitability from early user acquisition performance
April 15, 2026 Global Merchant Of Record Navigating the global payments frontier - an interview with Fastspring's Christopher Bunk “We become the seller of record in every transaction, which means we own the tax obligation, we own the fraud risk, and we handle compliance globally”
April 14, 2026 Live & Kicking How Tilting Point and AN Games are taking on the 4X strategy space with Avatar: Realms Collide We chat with project director Junhyoung Lee about the developer's live ops strategy and working on the popular IP
April 13, 2026 Studio Strategy Supercell president: "If we want to be one of the very best mobile game companies in the world, great live ops isn't enough" We speak with Sara Bach about Supercell's new and live game challenges, lessons from China and how it's restructuring to adapt to the modern mobile market
April 13, 2026 Africa Is Mobile Why monetisation in Africa is still a retention problem "The studios that win here will be the ones who understood the conditions that actually exist, not the ones chasing a market size number that doesn't reflect their reality"
April 10, 2026 Week In Views Playtika’s next move, The Division Resurgence’s early numbers and Game of Thrones’ next mobile title | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
April 10, 2026 Mobile Recognition What Ilkka Paananen's BAFTA Fellowship means for mobile BAFTA honours a mobile leader and snags Google Play as its headline partner in show of recognition for mobile
April 9, 2026 Discord Developments Selfless spending, linked accounts and how developers get the most out of Discord Discord senior developer Anthony Tešija talks increasing play sessions and getting users spending on games they play, as well as games they don’t
April 8, 2026 The Big Interview Bafta Fellow and Supercell CEO Ilkka Paananen on a 25-year career in mobile gaming As the Finnish entrepreneur receives a BAFTA Fellowship, we catch up with Paananen to discuss his career in games and the mobile market's key challenges
April 8, 2026 Mobile Mavens “The centre of the game industry isn’t moving from West to East it’s dissolving entirely”: The Mobile Mavens on gaming’s global power shift Our Mobile Mavens discuss whether power in games is moving from West to East
April 7, 2026 Industry Insights From Game of War to Last Asylum: The evolution of 4x monetisation Jakub Remiar discusses the evolution of 4x games and the rise of hybrid onboarding
April 6, 2026 Africa Is Mobile "Ads remain the most common and viable monetisation model across Africa's gaming markets today" Michael Oscar Esio shares his perspective on game monetisation, player behaviour and growth opportunities in Africa
April 3, 2026 Week In Views Rec Room runs out of road and Fire Emblem Shadows' paltry earnings | Week in Views The PocketGamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
April 1, 2026 Industry Insights From Helix Jump to Little Farm Story: How h8games reinvented itself Oleg Batrakov shares on how the studio evolved after Helix Jump to create Little Farm Story
March 31, 2026 Mobile Mavens The Mobile Mavens reflect on Epic Games' latest layoffs Our Mobile Mavens weigh in on the layoffs and what they mean for the company and future of Fortnite
March 30, 2026 Africa Is Mobile "After our five years of tests, we think only hybrid monetisation will work in Africa" Kiro'o Games CEO Olivier Madiba discusses the realities of game monetisation in Africa, player behaviour and long-term growth across the continent
March 30, 2026 Google Play Update Details The true cost of Google's Level Up: What the fee table doesn't show Google’s fee update looks simple, but the real cost shows up in lock-in, add-ons and rules
March 27, 2026 Week In Views Unity follows AppLovin, Roblox brand deal controversy and Wuthering Waves' live ops success | Week in Views The PocketGamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
March 26, 2026 Personal Pets How Monopoly Go's Pets Season sparked 12,000 fan submissions and community engagement This two-month season includes players’ pets as stickers, brand-new Style Tokens and a charity initiative
March 25, 2026 Master Plan Savvy Games Group's CEO on M&A, China and rising Eastern influence We speak to Brian Ward about how it works with its growing empire, Scopely's freedom, and opportunities in growing sectors like UGC
March 25, 2026 Mobile Mavens "This is a fundamental shift in the way that games are rated": The Mobile Mavens on PEGI's new rules Our Mobile Mavens share their insights on PEGI's updated age rating criteria and what it means for the wider games industry
March 24, 2026 Aurora Awards Uk "True innovation can only come from a group with different perspectives and experiences" Sumo Digital's Catherine Bygrave on the crucial role of women in managing current industry challenges
March 24, 2026 Industry Insights What our data reveals about ad quality and player churn in mobile games Ivona Pinjak analyses player churn across ad networks, formats and platforms using Unity's AdQuality tool
March 24, 2026 Update Insights Developing Wuthering Waves: "Every addition requires months or longer to meet our quality standards" The Kuro Games team talks narrative foundations, engagement, version 3.0 and beyond
March 20, 2026 Week In Views ByteDance's Moonton acquisition, Fortnite's Google Play comeback and a $2bn milestone for Farm Heroes Saga | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
March 20, 2026 Squeezed Margins Matthew Ball interview: Can new stores and D2C turn the tide on high UA costs? A look at mobile gaming's discovery challenges and the pressure on profit margins as marketing and ad exchange expenses soar
March 19, 2026 Mobile Mavens “A tale of two halves”: The Mobile Mavens weigh in on GDC 2026 From smaller attendance to a greater focus on meetings and side events, our Mobile Mavens discuss GDC 2026
March 18, 2026 Candy Campaign How a Candy Crush video series triggered an "incredibly valuable" feedback loop Fans give constructive feedback off the back of behind-the-scenes series Crush & Tell
March 18, 2026 Industry Insights The link between product and marketing teams in a competitive market Evgenii Dobrelia examines how closer collaboration between product and marketing teams is becoming critical in an increasingly competitive games market
March 17, 2026 Epic Interview Epic Games Store GM says Google deal marks a "meaningful reset" for mobile market Steve Allison discusses why it made that Google deal, the challenges of overcoming incumbents, and its approach to discovery
March 17, 2026 Industry Insights From CPI to LTV: How player motivations are powering hybridcasual’s big wins Giacomo Maragliulo explains how player motivations are reshaping UA strategy and stronger hybridcasual performance
March 17, 2026 Marvellous Mena "Cultural relevance matters, but so does international production quality" Dawn of Game’s co-founder Gilbert Ewangue talks self-funded development, community growth and building Kwat Fou
March 16, 2026 State Of Gdc GDC 2026 rips off the band-aid A look at the challenges facing one of the industry's largest annual gatherings of developers
March 16, 2026 Industry Insights How the role of the marketing analyst is changing in the age of AI Iaroslav Kobozev discusses how AI is reshaping the skills and workflows for marketing analysts
March 16, 2026 Building Accessible Social Worlds From e-commerce to social ecosystems: Hardy World Studios on building for the mobile-first frontier Khaleem Solomon, the founder of Hardy World Studios discusses how culturally grounded design and low-code accessibility are reshaping player retention across both VR and mobile
March 13, 2026 Week In Views PEGI revises ratings with loot boxes among key changes, and Angry Birds marketing strategies | Week in Views The Pocketgamer.biz team pick their highlights from the headlines this week and deliver the stories behind the stories
March 12, 2026 Generate Identify & Scale Playables Beyond the guesswork: introducing Playable Factory’s AI-generated playables How Playable Factory is using over 50 billion playable sessions to move beyond the ‘guess and check’ era
March 11, 2026 Mobile Mavens “Finally, real evolution in the app store”: The Mobile Mavens weigh in on Google Play changes Our Mobile Mavens share their insights on the latest Google Play changes and what they could mean for developers and the mobile games industry
March 11, 2026 Industry Insights How Azur Games increased retention and doubled revenue with Hidden Objects 2 Daria Korbyleva explains how structural design and live ops helped Hidden Objects 2 outperform its predecessor
March 11, 2026 Portugal's Game Dev Scene Redcatpig’s Marco Bettencourt on making games in The Azores Redcatpig released its first vehicular combat game, KEO, in Early Access in 2021 and is in the process of developing its second title, Hovershock
March 10, 2026 Ai And Leadership ZiMAD’s Anastasia Zaiceva on AI adoption, sustainable growth and advancing diversity in games Zaiceva discusses how AI is reshaping mobile game development and how the industry can continue improving gender diversity in senior roles
March 10, 2026 Building A Brand Angry Birds: "unfair advantage", marketing strategies, and competing in the UA auction We speak with Rovio’s VP of marketing Luis de la Camara during Pocket Gamer Connects London 2026
March 9, 2026 Women In Games Dr Marie-Claire Isaaman on driving gender equality in the games industry Isaaman explains why gender equality isn't optional and how embedding fairness at every level strengths performance