Clash Royale
Article Types
- All [102]
- Job News [1]
- Data & Research [1]
- The IAP Inspector [2]
- Feature [4]
- The Charticle [4]
- Interview [5]
- Mobile Mavens [7]
- Comment & Opinion [8]
- News [70]
as
The Charticle
Aug 26th, 2019

As Rush Wars hits soft launch, how are Supercell’s other games doing?
1
as
News
Jul 22nd, 2019

Supercell pulls games out of Vietnam in face of regulations
Likes of Clash of Clans, Clash Royale and Brawl Stars no longer playable in the country

Clash Royale YouTuber Ash CWA on the ever-changing mobile esports scene and dealing with influencers

Clash Royale leads the way as Supercell takes $1.4 billion in revenue from 2018
Brawl Stars brought in $46m despite only launching in December

Clash Royale players to fight over esports gig in the first EE Mobile Series
Fnatic is offering a place on its professional Clash Royale team to the overall winner
1
News
Sep 6th, 2018

$1.5m daily August revenue pushes Supercell’s Clash Royale to $2.2 billion in lifetime earnings
The daily intake was up from the $1.2 million per day average in July
Latest User Comments
Playdemic CEO Paul Gouge explains how Golf Clash is getting more competitive with clans and potentially esports too
a
51 top games in soft launch: From Marvel Super War and Disney Sorcerer’s Arena to Minecraft Earth and Tetris Royale
Phoenix Rangers is listed as ios/andoid but it's actually android only for now, as mentioned below.
Garena’s battle royale game Free Fire surpasses $1 billion of lifetime revenue
Butyful
Drag Racing dev: We expected players to abandon us for CSR Racing...but they didn't
Thanks for the great game
Harry Potter: Wizards Unite is already in sharp decline
Harry Potter unite's