January 9, 2026 Online Safety Roblox rolls out mandatory facial age checks for in-game chat worldwide Users must now complete an age check before they can chat with others
January 9, 2026 Esports Growth Esports World Cup Foundation unveils national team framework for Esports Nations Cup 2026 At least $20m per year will be committed to supporting national team programmes
January 9, 2026 Job News Aghanim appoints new CRO and COO The duo will lead teams across New York City and Los Angeles
January 9, 2026 Job News NetEase Games veteran Lin Yunfeng resigns after more than 22 years at the company His departure follows a major internal restructuring of the publisher's games business last year
January 9, 2026 New Offerings Rovio and Sega unite Angry Birds licensing under global transmedia strategy The move forms part of a broader long-term investment in the Angry Birds brand roadmap
January 9, 2026 Game Jam Global Game Jam aims to surpass 500,000 lifetime participants ahead of 2026 event The annual event brings together developers, students, and creatives to build games around a shared global theme
January 8, 2026 Anniversary Savvy Games Group CEO Brian Ward talks four years of growth, major acquisitions and what comes next “If the people who played Scopely’s games over the last 12 months were a country, they would be the third largest country in the world"
January 8, 2026 Creative Candy Competitive or casual? Designing Candy Crush with "a spectrum of flavours" King’s senior game designer Mick Heijkens shares insights into game system overhauls, experimental design, and pleasing "a wide mix of playstyles"
January 8, 2026 Layoff News Ubisoft closes Halifax studio weeks after unionisation The closure will result in 71 employees losing their jobs
January 8, 2026 Titanium Sponsor Xsolla kicks off two weeks of industry programming, community events and expanding support for global developers across the UK Coordinated activations in the UK underscore Xsolla’s ongoing commitment to building all the things for the video community in Europe
January 8, 2026 Milestone Block Blast reaches 70m daily active users and 300m monthly active users worldwide Hungry Studio credits the milestone to a year-long experimentation system running more than 10,000 A/B tests
January 8, 2026 Discovery Decision Warner Bros. Discovery’s board unanimously rejects Paramount’s latest offer The offer was made after an $82.7 billion deal with Netflix was already agreed, meaning multiple fees would be charged for backing out
January 8, 2026 Speaker Spotlight "I admire anyone who manages to successfully release games with heart and personality" Duolingo's Nicoll Hunt discusses passion projects, inspirations and team motivation
January 8, 2026 Funding News NEOM selects five studios for funding in expanded Level Up accelerator An additional 18 studios will join an expanded mentorship phase, marking the programme’s largest cycle to date
January 8, 2026 Speaker Spotlight Why publishers should treat monetisation as one revenue system, not just a collection of tools TeqBlaze chief product officer Olga Zharuk discusses optimising user acquisition, black boxes, and AI's potential in games
January 7, 2026 Speaker Spotlight Almedia's Jan Sommerfeld on why an over-reliance on short-term ROAS is the mobile sector's most common mistake The COO discusses the rewarded UA space and why companies should look further than D30 ahead of his PGC London talk
January 7, 2026 Speaker Spotlight "Web and cross-platform strategies are often overlooked, yet they’re critical to long-term success" We catch up with Morgan ahead of the show to discuss the present and future of web gaming.
January 7, 2026 New Offerings Roblox reveals new Homepage Feature and expands programmatic partnerships The company said younger audiences are shifting from passive viewing to active participation in creator-led environments
January 7, 2026 Very Big Indie Pitch Oh! Robot: Legendary Mechanic wins the Very Big Indie Pitch at Pocket Gamer Connects Summit Korea 2025 Find out who took the top three spot at PGC Korea's mobile big indie pitching content
January 7, 2026 Going Public? Report: Discord confidentially files for US IPO Chat platform said to be working with Goldman Sachs and JPMorgan Chase & Co
January 7, 2026 Marvellous Mena How MENA studios can attract funding in 2026 Securing capital this year will require more than creative ambition alone
January 7, 2026 Milestone Mattel163 surpasses 550m players worldwide across its digital games portfolio Players have completed more than 65bn matches globally, marking a major milestone for the publisher
January 7, 2026 Ai-assisted Optimisation Teqblaze - from manual monetisation platform to AI-assisted optimisation Find out how Teqblaze helps publishers build more predictable, sustainable monetisation without sacrificing transparency or control
January 7, 2026 Job News Kuro Games taps ex-Scopely GM Jay Kim as new general manager of Korea Kim will lead Kuro Games’ Korean operations, focusing on community building, market growth, and player support
January 7, 2026 Market Growth UK games spending hits £5.4bn in 2025 as mobile powers strongest growth since 2020 Mobile games generated £1.88bn after an 8.8% year-on-year rise
January 7, 2026 Pgc London 2026 Full three-event Pocket Gamer Connects London 2026 schedule revealed Start 2026 with the latest industry insight and connections that matter
January 6, 2026 Expansion Aream & Co opening Singapore office The new branch will be headed up by Anjan Sarangi
January 6, 2026 Sophisticated Soft Launch Soft launch is changing in 2026: How and where should you release your game? Matej Lancaric and Claire Rozain discuss how soft launching games will change this year
January 6, 2026 Job News Scopely-owned Niantic recruits Jori Pearsall as SVP of games He will lead the creative and strategic direction of Scopely’s Tokyo Studio
January 6, 2026 Industry Insights Should developers look for long-term partnerships and what makes a studio worth backing? Evgeny Maurus shares insights on the shifting mobile games market and what studios must do to stay competitive
January 6, 2026 Pgc London 2026 Strategic reasons to join Pocket Gamer Connects London Why missing the UK’s biggest B2B games conference on January 19th and 20th could leave your 2026 plans behind
January 6, 2026 Sonic Start Sonic Rumble jogs to $772,000 in two months The party royale had its most lucrative day early on, but events are keeping things moving
January 6, 2026 Eggy Endeavour Eggy Party cracks $750m in mobile player spending Player spending has fallen for two consecutive years, with 2023 still responsible for over 50% of the lifetime sum
January 6, 2026 Job News Web gaming platform Entity names Tag Games co-founder Paul Farley as head of games He will lead the platform’s games strategy and oversee the formation of its games team
January 6, 2026 New Offerings Teebik to launch Plague Inc. and Rebel Inc. in China this year The publisher is positioning the releases as part of a broader push for premium Western mobile games in China
January 5, 2026 Steam Mobile The mobile gaming links from Steam's 2025 top sellers list The rankings shows how publishers are extending their franchises across platforms
January 5, 2026 Funding Round Fast-growing hybridcasual puzzle game Pixel Flow nets seven-figure investment Arcadia Gaming Partners’s Akin Babayigit and early stage fund e2vc join seed funding round
January 5, 2026 New Studio Former Boss Fight Entertainment team launch new studio Sunwise Games The studio’s launch follows Netflix’s decision to shut down its internal games division last fall
January 5, 2026 Enhanced Experience UX in Candy Crush and the "deceptively complex" world of boosters King’s principal UX designer Andrea Serfaty talks player experience, the Super Colour Bomb, and more
January 5, 2026 Hot Five Hot Five: Top grossing games of 2025, Nitro Games promotions, and New York’s mental health warnings for social media Our quick-fix roundup of the hottest stories on PocketGamer.biz
January 5, 2026 Game Closure Game Freak’s mobile RPG Pandoland to shut down just 11 months after launch A final “Thank You Campaign” is live to help players access rewards before March 6th shutdown
January 5, 2026 Speaker Spotlight "2025 was a banner year for direct-to-consumer revenue" FastSpring head of gaming Chip Thurston tells us why we're still in the early days of D2C ahead of his PGC London talk
January 2, 2026 D2c Revolution Publishers bank record direct-to-consumer revenue The latest results of the D2C revolution are in
January 2, 2026 Jobs News Nitro Games appoints new COO and CPO Developer has also secured a €1.6 million to continue working on a new mobile shooter for a European game developer
January 2, 2026 Competition Neowiz Indie Quest dev contest closes in two weeks Winners could receive $115,000 along with game promotion, mentoring and strategic consulting
January 2, 2026 Speaker Spotlight Amber CEO Mihai Pohontu talks up the massive opportunities for AI and UGC The chief exec of the development agency gives his opinions on the next big opportunities for games companies
January 2, 2026 Company Spotlight Company Spotlight: Fluent Find out more about how fluent helps studios acquire high-value players
January 1, 2026 New Year Mobile Mavens' New Year's resolutions for 2026: Fewer bubbles, stop doomsaying, and sustainable growth The Mobile Mavens share their ambitions for the coming year
January 1, 2026 Mobile Mavens Mobile Mavens' New Year's resolutions for 2026: Advocate through action, play more games, and keep experimenting The Mobile Mavens share their ambitions for the coming year
January 1, 2026 Speaker Spotlight AudioMob on maintaining a balanced, data-driven strategy across multiple adtech partners AudioMob's Suma Amreiz discusses implementing successful audio ads and the importance of using a balanced network of adtech partners