News

Tencent acquires Malmo developer Sharkmob

Date Type Companies involved Size
May 22nd, 2019 acquisition Sharkmob
Tencent
Not disclosed
Tencent acquires Malmo developer Sharkmob

Chinese tech and entertainment giant Tencent has snapped up another game developer, this time Sharkmob from Sweden's Malmo.

The developer was acquired for an undisclosed sum, having been established in 2017 by veterans of Ubisoft's Massive studio as well as Hitman maker IO Interactive.

The team has licensed a "cult classic" IP that it hopes to turn into a franchise in the future.

“We view the future of online gaming the same way and Tencent being a leading internet and games platform gives Sharkmob the reach and resources to be a part of that future," said Sharkmob CEO Fredrik Rundqvist.

"Support from Tencent’s incredible group of game teams will allow us to fully pursue our passion of bringing great gaming experiences to as many players as possible.”
said CEO of Sharkmob.

Tencent senior vice president Steven Ma added: “Sharkmob’s creative and passionate team has a proven track record of developing triple-A titles which involves open world settings and various gameplays. We look forward to more exciting innovation for game-lovers by combining Sharkmob’s development capabilities with Tencent’s technologies and expertise.”

Here's everyone from that Sharkmob picture as we had to crop some people out in the lead

Sharkmob is the latest in a long line of game studios that Tencent has acquired or invested in. The firm put some cash behind the CCP vets over at 1939 Games, which was the first cash splash in a while after a rather grim 2018 for the Chinese firm.

The firm's boss Martin Lau told shareholders that it wasn't planning on changing its investment strategy any time soon earlier this year. 

This story was first published on PCGamesInsider.biz.

Editor - PC Games Insider

Alex Calvin launched PCGamesInsider.biz in August 2017 and has been its editor since. Prior to this, he was deputy editor at UK based games trade paper MCV and content editor for marketing and events for London Games Festival 2017. His work has also appeared in Eurogamer, The Observer, Kotaku UK, Esquire UK and Develop.

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