Events
THU Golden Ticket 2022 | May 26th | |
Publish Me AppQuantum 2022 | Jun 26th | |
NZ Games Festival 2022 | Jul 1st | |
ESI Singapore 2022 | Asia | Jul 5th |
First Playable 2022 | Europe | Jul 5th |
BIG (Brazil's Independent Game Festival) | South America | Jul 5th |
The Very Big Indie Pitch (Mobile Edition) PGC Toronto | North America | Jul 6th |
Pocket Gamer Connects Toronto 2022 | North America | Jul 6th |
Featured Comments & Opinions
Honor of Kings is the first mobile game to generate $10 billion
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Latest Comments & Opinions
Japanese manga publisher Shueisha is taking different inspiration for its mobile games: the indie scene
Michiharu Mori discusses how Shueisha’s new games division is looking at the indie model, and why there is so little movement in mobile gaming’s most popular titles
Indus brings Indian culture and elevates mobile gamers to "first class citizens"
SuperGaming's Roby John on treating mobile gamers as "first class citizens" and blending a battle royale with Indo-futurism
The Financial Budget brings the spotlight to India’s gaming industry
Nazara Technologies’ Manish Agarwal shares his optimism for the Indian mobile games industry following the 2022 Union Budget
Philip La on moving from Pokémon GO to Axie Infinity
Player ownership, the strength of the Pokémon IP, and Axie Infinity's economy sustainability
Yodo1 – Ten years, ten voices
As Yodo1 celebrates its tenth anniversary, PocketGamer.biz speaks to 10 of the company's employees around the world about what makes the company special
Speaker Spotlight: Meta Audience Network's Thomas Coulon on finding hypercasual success
Meet the mobile gaming casual and hypercasual experts at Pocket Gamer Connects London, February 14-15
Conned Games discuss creating their running town-builder and pitching it at The Big Indie Pitch
We talk to Conned Games' Daniel Cohn about The Big Indie Pitch
How localised experiences keeps Free Fire alive four years on
Garena producer Harold Teo talks a mobile-first approach and understanding the player's needs
Is gaming the next frontier for entertainment?
Alexandre Salem, the Global Director of Gaming Partnerships for Huawei explores the impact of games in the future of our creative world – in 2022 and beyond
JollyLabs on hypercasual development and latest game Dance Army
Dance Army placed third at The Big Indie Pitch
Mavis Games discusses how it's bringing stealth genre to mobile with Sneacat
Sneacat placed third at The Big Indie Pitch
PGC Digital: What makes a successful ad creative?
SocialPeta's Summer Liu discusses the key roles of creatives and how to optimise them
How World of Demons was summoned from an unreleased mobile game
"I gave it my all, right up until the end..."
How learning from past experience took WRP Studios to second place at The Big Indie Pitch
Lost Twins 2 placed second at The Big Indie Pitch
Sakura Games reveals its Rising Star philosophy and how it hopes to work with Disney, EA and Epic
Jordanian educational game makers Sham and Jana Al Bdour scoop Rising Star trophy at PG Mobile Games Awards