Revenues and profits were down for DENA’s games segment for the fiscal year ending March 31st.
Specifically, revenues came in at $896 million, which was down 3.4 per cent year-on-year, while profit was also down at 12.2 per cent year-on-year to $229 million.
According to DENA, virtual currency consumption for browser titles declined year-on-year.
This was supposedly remedied slightly by virtual currency consumption for native app titles increasing year-on-year, both domestically and internationally.
This was thanks to its collaborative titles with Nintendo and the strong performance of existing titles in the domestic market.
Fire Emblem Heroes was given the nod and is said to be “continuing to contribute steadily”, while Super Mario Run was said to be maintaining a base of 20 million monthly active users.
Little was said about the performance of DENA’s most recent release Animal Crossing: Pocket Camp, suggesting the launch fell below expectations.
It’s a me
Overall, DENA’s sports segment helped the company make an 18.7 per cent jump in profits to $251 million.
Overall revenues, however, came in at $1.2 billion which was down 3.1 per cent year-on-year.
"In FY2017 our Game Business virtual currency consumption grew and IFRS operating profit also increased year-on-year," said DENA president Isao Moriyasu.
"We are making progress with our initial investments and evaluating opportunities in new businesses. Going forward, we will be pursuing proactive investment in new businesses, such as TaxiBell, insurance integrated with wellness programs, and social live streaming services."