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About
PocketGamer.biz regularly posts content from a variety of guest writers across the games industry. These encompass a wide range of topics and people from different backgrounds and diversities, sharing their opinion on the hottest trending topics, undiscovered gems and what the future of the business holds.
Articles by Guest Author
All articles written by Guest Author
Comment & Opinion
Sep 28th, 2023
Deconstructing Travel Town: How to engage merge-2 whales
Belka Games lead game designer takes a deep dive into the popular merge title
Feature
Sep 28th, 2023
Ultrahorse Entertainment: Navigating the new wave of game industry changes (Part 2)
Feature
Sep 27th, 2023
Ultrahorse Entertainment: Navigating the new wave of game industry changes (Part 1)
Ultrahorse takes a deep dive into the potential of cross-platform and how to make it happen
Comment & Opinion
Sep 13th, 2023
Why In-App, not MFA, is the advertising solution made for advertisers
Mintegral GM for the Americas Jeff Sue discusses the issue of made for advertising websites
Comment & Opinion
Sep 8th, 2023
Apocalypse postponed: Google is delaying its bidding deadline
Božo Janković goes in deep on Google’s latest move regarding real time bidding auctions for apps
Comment & Opinion
Aug 31st, 2023
How to use rewarded video placements to boost puzzle game revenue
Unity’s Anna Popereko shares five tips on how to best implement rewarded videos in a puzzle game
Data & Research
Aug 29th, 2023
Hypercasual predicitions: The state of play for the second half of 2023
Feature
Aug 25th, 2023
Under The Hood: Deconstructing SayGames Dreamdale
AppQuantum’s Stanislav Maruhlenko analyses Dreamdales core mechanics
Deconstructing Travel Town: How to engage merge-2 whales
Belka Games lead game designer takes a deep dive into the popular merge title
Ultrahorse Entertainment: Navigating the new wave of game industry changes (Part 2)
Ultrahorse Entertainment: Navigating the new wave of game industry changes (Part 1)
Ultrahorse takes a deep dive into the potential of cross-platform and how to make it happen
Why In-App, not MFA, is the advertising solution made for advertisers
Mintegral GM for the Americas Jeff Sue discusses the issue of made for advertising websites
Apocalypse postponed: Google is delaying its bidding deadline
Božo Janković goes in deep on Google’s latest move regarding real time bidding auctions for apps
How to use rewarded video placements to boost puzzle game revenue
Unity’s Anna Popereko shares five tips on how to best implement rewarded videos in a puzzle game
Hypercasual predicitions: The state of play for the second half of 2023
Under The Hood: Deconstructing SayGames Dreamdale
AppQuantum’s Stanislav Maruhlenko analyses Dreamdales core mechanics
Top Stories
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